Update to FPS target for inner loop, no more sleep().
... maybe enscripten indexdb storage next?
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3 changed files with 6 additions and 15 deletions
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@ -23,7 +23,7 @@ when defined( emscripten ):
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--panics:on
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--panics:on
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--exceptions:goto
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--exceptions:goto
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--define:noSignalHandler
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--define:noSignalHandler
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# --passL:"-Oz" # Production bu ld
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--passL:"-Oz" # Production build
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# --passL:"-O0 -gDebug -gsource-map" # Debug build
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# --passL:"-O0 -gDebug -gsource-map" # Debug build
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--passL:"-s EXPORT_ES6"
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--passL:"-s EXPORT_ES6"
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--passL:"-s EXPORT_NAME=NimTest"
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--passL:"-s EXPORT_NAME=NimTest"
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@ -1,5 +1,4 @@
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[Performance]
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[Performance]
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# In milliseconds
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fps = 60
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tick = 1000
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@ -1,7 +1,6 @@
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# vim: set et sta sw=4 ts=4 :
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# vim: set et sta sw=4 ts=4 :
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import
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import
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std/os,
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std/parsecfg,
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std/parsecfg,
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std/strformat,
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std/strformat,
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std/strutils
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std/strutils
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@ -10,18 +9,15 @@ import raylib
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var conf: Config
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var conf: Config
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try:
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try:
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conf = loadConfig( "resources/config.ini" )
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conf = loadConfig( "resources/config.ini" )
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except IOError as err:
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except IOError:
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echo "No config file, using defaults."
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echo "No config file, using defaults."
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conf = newConfig()
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conf = newConfig()
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when defined( emscripten ):
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var fps = conf.getSectionValue( "Performance", "fps", defaultVal = "60").parseInt
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var tick = conf.getSectionValue( "Performance", "tick", defaultVal = "10").parseInt.cuint
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else:
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var tick = conf.getSectionValue( "Performance", "tick", defaultVal = "10").parseInt
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# Emscripten specific imports
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# Emscripten specific imports
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proc emscripten_set_main_loop( f: proc() {.cdecl.}, a: cint, b: bool ) {.importc.}
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proc emscripten_set_main_loop( f: proc() {.cdecl.}, a: cint, b: bool ) {.importc.}
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proc emscripten_sleep( a: cuint ) {.importc.}
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# proc emscripten_sleep( a: cuint ) {.importc.}
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var camera = Camera(
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var camera = Camera(
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position: Vector3(x: 5, y: 5, z: 10), # Camera position
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position: Vector3(x: 5, y: 5, z: 10), # Camera position
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@ -45,6 +41,7 @@ proc mainLoop() {.cdecl.} =
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defer: closeWindow()
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defer: closeWindow()
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initWindow( 800, 600, "raylib nim playground" )
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initWindow( 800, 600, "raylib nim playground" )
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setTargetFPS( fps.int32 );
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var count = 0
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var count = 0
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@ -62,11 +59,6 @@ proc mainLoop() {.cdecl.} =
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count = count + 1
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count = count + 1
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when defined( emscripten ):
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emscripten_sleep( tick )
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else:
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sleep( tick )
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when defined( emscripten ):
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when defined( emscripten ):
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emscripten_set_main_loop( mainLoop, 0, true );
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emscripten_set_main_loop( mainLoop, 0, true );
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