Checkpoint.
* Got fonts working cross platform by only using SVG. This will change
with the new webkit engine when Tide 1.4 is released.
* Use the Tide API accessors for cross-window data.
* Make the ThingFish server object an observable, so models and their
URI bases can be changed easily.
* Add options for saving window state and position.
* Contextual menu updates/tests for later.
<!DOCTYPE html>
<!-- $Id$ -->
<html lang="en">
<head>
<title>Dascyllus</title>
<meta charset="utf-8" />
<meta name="author" content="Mahlon E. Smith" />
<meta http-equiv="copyright" content="2013 Mahlon E. Smith" />
<meta http-equiv="content-language" content="en-US" />
<!-- <meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1, user-scalable=0"/> -->
<link rel="stylesheet" type="text/css" href="app://css/main.css" />
<script src="app://js/jquery-2.0.3.js" type="text/javascript" charset="utf-8"></script>
<script src="app://js/can.jquery-1.1.6.js" type="text/javascript" charset="utf-8"></script>
<script src="app://js/flot-0.8.1.js" type="text/javascript" charset="utf-8"></script>
<script src="app://js/flot-0.8.1-time.js" type="text/javascript" charset="utf-8"></script>
<script src="app://js/processing-1.4.1.min.js" type="text/javascript" charset="utf-8"></script>
<script src="app://js/d/dascyllus.js" type="text/javascript" charset="utf-8"></script>
<script src="app://js/d/main.js" type="text/javascript" charset="utf-8"></script>
</head>
<body>
<h1>Huh, lookit that.</h1>
<p>woo hoo!</p>
<progress></progress><br />
<p class="thing" data-value="pork!">thing2</p>
<p class="thing" data-value="hooooray">thing2</p>
<canvas id="draw" data-processing-sources="app://misc/draw.pjs"></canvas>
<br />
<input type="submit" class="button save" value="save" />
</body>
</html>