Resources/js/flot-0.8.1.js
changeset 0 80c32ef237c6
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     1 /* Javascript plotting library for jQuery, version 0.8.1.
       
     2 
       
     3 Copyright (c) 2007-2013 IOLA and Ole Laursen.
       
     4 Licensed under the MIT license.
       
     5 
       
     6 */
       
     7 
       
     8 // first an inline dependency, jquery.colorhelpers.js, we inline it here
       
     9 // for convenience
       
    10 
       
    11 /* Plugin for jQuery for working with colors.
       
    12  *
       
    13  * Version 1.1.
       
    14  *
       
    15  * Inspiration from jQuery color animation plugin by John Resig.
       
    16  *
       
    17  * Released under the MIT license by Ole Laursen, October 2009.
       
    18  *
       
    19  * Examples:
       
    20  *
       
    21  *   $.color.parse("#fff").scale('rgb', 0.25).add('a', -0.5).toString()
       
    22  *   var c = $.color.extract($("#mydiv"), 'background-color');
       
    23  *   console.log(c.r, c.g, c.b, c.a);
       
    24  *   $.color.make(100, 50, 25, 0.4).toString() // returns "rgba(100,50,25,0.4)"
       
    25  *
       
    26  * Note that .scale() and .add() return the same modified object
       
    27  * instead of making a new one.
       
    28  *
       
    29  * V. 1.1: Fix error handling so e.g. parsing an empty string does
       
    30  * produce a color rather than just crashing.
       
    31  */
       
    32 (function(B){B.color={};B.color.make=function(F,E,C,D){var G={};G.r=F||0;G.g=E||0;G.b=C||0;G.a=D!=null?D:1;G.add=function(J,I){for(var H=0;H<J.length;++H){G[J.charAt(H)]+=I}return G.normalize()};G.scale=function(J,I){for(var H=0;H<J.length;++H){G[J.charAt(H)]*=I}return G.normalize()};G.toString=function(){if(G.a>=1){return"rgb("+[G.r,G.g,G.b].join(",")+")"}else{return"rgba("+[G.r,G.g,G.b,G.a].join(",")+")"}};G.normalize=function(){function H(J,K,I){return K<J?J:(K>I?I:K)}G.r=H(0,parseInt(G.r),255);G.g=H(0,parseInt(G.g),255);G.b=H(0,parseInt(G.b),255);G.a=H(0,G.a,1);return G};G.clone=function(){return B.color.make(G.r,G.b,G.g,G.a)};return G.normalize()};B.color.extract=function(D,C){var E;do{E=D.css(C).toLowerCase();if(E!=""&&E!="transparent"){break}D=D.parent()}while(!B.nodeName(D.get(0),"body"));if(E=="rgba(0, 0, 0, 0)"){E="transparent"}return B.color.parse(E)};B.color.parse=function(F){var E,C=B.color.make;if(E=/rgb\(\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*\)/.exec(F)){return C(parseInt(E[1],10),parseInt(E[2],10),parseInt(E[3],10))}if(E=/rgba\(\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*,\s*([0-9]+(?:\.[0-9]+)?)\s*\)/.exec(F)){return C(parseInt(E[1],10),parseInt(E[2],10),parseInt(E[3],10),parseFloat(E[4]))}if(E=/rgb\(\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*\)/.exec(F)){return C(parseFloat(E[1])*2.55,parseFloat(E[2])*2.55,parseFloat(E[3])*2.55)}if(E=/rgba\(\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\s*\)/.exec(F)){return C(parseFloat(E[1])*2.55,parseFloat(E[2])*2.55,parseFloat(E[3])*2.55,parseFloat(E[4]))}if(E=/#([a-fA-F0-9]{2})([a-fA-F0-9]{2})([a-fA-F0-9]{2})/.exec(F)){return C(parseInt(E[1],16),parseInt(E[2],16),parseInt(E[3],16))}if(E=/#([a-fA-F0-9])([a-fA-F0-9])([a-fA-F0-9])/.exec(F)){return C(parseInt(E[1]+E[1],16),parseInt(E[2]+E[2],16),parseInt(E[3]+E[3],16))}var D=B.trim(F).toLowerCase();if(D=="transparent"){return C(255,255,255,0)}else{E=A[D]||[0,0,0];return C(E[0],E[1],E[2])}};var A={aqua:[0,255,255],azure:[240,255,255],beige:[245,245,220],black:[0,0,0],blue:[0,0,255],brown:[165,42,42],cyan:[0,255,255],darkblue:[0,0,139],darkcyan:[0,139,139],darkgrey:[169,169,169],darkgreen:[0,100,0],darkkhaki:[189,183,107],darkmagenta:[139,0,139],darkolivegreen:[85,107,47],darkorange:[255,140,0],darkorchid:[153,50,204],darkred:[139,0,0],darksalmon:[233,150,122],darkviolet:[148,0,211],fuchsia:[255,0,255],gold:[255,215,0],green:[0,128,0],indigo:[75,0,130],khaki:[240,230,140],lightblue:[173,216,230],lightcyan:[224,255,255],lightgreen:[144,238,144],lightgrey:[211,211,211],lightpink:[255,182,193],lightyellow:[255,255,224],lime:[0,255,0],magenta:[255,0,255],maroon:[128,0,0],navy:[0,0,128],olive:[128,128,0],orange:[255,165,0],pink:[255,192,203],purple:[128,0,128],violet:[128,0,128],red:[255,0,0],silver:[192,192,192],white:[255,255,255],yellow:[255,255,0]}})(jQuery);
       
    33 
       
    34 // the actual Flot code
       
    35 (function($) {
       
    36 
       
    37 	// Cache the prototype hasOwnProperty for faster access
       
    38 
       
    39 	var hasOwnProperty = Object.prototype.hasOwnProperty;
       
    40 
       
    41 	///////////////////////////////////////////////////////////////////////////
       
    42 	// The Canvas object is a wrapper around an HTML5 <canvas> tag.
       
    43 	//
       
    44 	// @constructor
       
    45 	// @param {string} cls List of classes to apply to the canvas.
       
    46 	// @param {element} container Element onto which to append the canvas.
       
    47 	//
       
    48 	// Requiring a container is a little iffy, but unfortunately canvas
       
    49 	// operations don't work unless the canvas is attached to the DOM.
       
    50 
       
    51 	function Canvas(cls, container) {
       
    52 
       
    53 		var element = container.children("." + cls)[0];
       
    54 
       
    55 		if (element == null) {
       
    56 
       
    57 			element = document.createElement("canvas");
       
    58 			element.className = cls;
       
    59 
       
    60 			$(element).css({ direction: "ltr", position: "absolute", left: 0, top: 0 })
       
    61 				.appendTo(container);
       
    62 
       
    63 			// If HTML5 Canvas isn't available, fall back to [Ex|Flash]canvas
       
    64 
       
    65 			if (!element.getContext) {
       
    66 				if (window.G_vmlCanvasManager) {
       
    67 					element = window.G_vmlCanvasManager.initElement(element);
       
    68 				} else {
       
    69 					throw new Error("Canvas is not available. If you're using IE with a fall-back such as Excanvas, then there's either a mistake in your conditional include, or the page has no DOCTYPE and is rendering in Quirks Mode.");
       
    70 				}
       
    71 			}
       
    72 		}
       
    73 
       
    74 		this.element = element;
       
    75 
       
    76 		var context = this.context = element.getContext("2d");
       
    77 
       
    78 		// Determine the screen's ratio of physical to device-independent
       
    79 		// pixels.  This is the ratio between the canvas width that the browser
       
    80 		// advertises and the number of pixels actually present in that space.
       
    81 
       
    82 		// The iPhone 4, for example, has a device-independent width of 320px,
       
    83 		// but its screen is actually 640px wide.  It therefore has a pixel
       
    84 		// ratio of 2, while most normal devices have a ratio of 1.
       
    85 
       
    86 		var devicePixelRatio = window.devicePixelRatio || 1,
       
    87 			backingStoreRatio =
       
    88 				context.webkitBackingStorePixelRatio ||
       
    89 				context.mozBackingStorePixelRatio ||
       
    90 				context.msBackingStorePixelRatio ||
       
    91 				context.oBackingStorePixelRatio ||
       
    92 				context.backingStorePixelRatio || 1;
       
    93 
       
    94 		this.pixelRatio = devicePixelRatio / backingStoreRatio;
       
    95 
       
    96 		// Size the canvas to match the internal dimensions of its container
       
    97 
       
    98 		this.resize(container.width(), container.height());
       
    99 
       
   100 		// Collection of HTML div layers for text overlaid onto the canvas
       
   101 
       
   102 		this.textContainer = null;
       
   103 		this.text = {};
       
   104 
       
   105 		// Cache of text fragments and metrics, so we can avoid expensively
       
   106 		// re-calculating them when the plot is re-rendered in a loop.
       
   107 
       
   108 		this._textCache = {};
       
   109 	}
       
   110 
       
   111 	// Resizes the canvas to the given dimensions.
       
   112 	//
       
   113 	// @param {number} width New width of the canvas, in pixels.
       
   114 	// @param {number} width New height of the canvas, in pixels.
       
   115 
       
   116 	Canvas.prototype.resize = function(width, height) {
       
   117 
       
   118 		if (width <= 0 || height <= 0) {
       
   119 			throw new Error("Invalid dimensions for plot, width = " + width + ", height = " + height);
       
   120 		}
       
   121 
       
   122 		var element = this.element,
       
   123 			context = this.context,
       
   124 			pixelRatio = this.pixelRatio;
       
   125 
       
   126 		// Resize the canvas, increasing its density based on the display's
       
   127 		// pixel ratio; basically giving it more pixels without increasing the
       
   128 		// size of its element, to take advantage of the fact that retina
       
   129 		// displays have that many more pixels in the same advertised space.
       
   130 
       
   131 		// Resizing should reset the state (excanvas seems to be buggy though)
       
   132 
       
   133 		if (this.width != width) {
       
   134 			element.width = width * pixelRatio;
       
   135 			element.style.width = width + "px";
       
   136 			this.width = width;
       
   137 		}
       
   138 
       
   139 		if (this.height != height) {
       
   140 			element.height = height * pixelRatio;
       
   141 			element.style.height = height + "px";
       
   142 			this.height = height;
       
   143 		}
       
   144 
       
   145 		// Save the context, so we can reset in case we get replotted.  The
       
   146 		// restore ensure that we're really back at the initial state, and
       
   147 		// should be safe even if we haven't saved the initial state yet.
       
   148 
       
   149 		context.restore();
       
   150 		context.save();
       
   151 
       
   152 		// Scale the coordinate space to match the display density; so even though we
       
   153 		// may have twice as many pixels, we still want lines and other drawing to
       
   154 		// appear at the same size; the extra pixels will just make them crisper.
       
   155 
       
   156 		context.scale(pixelRatio, pixelRatio);
       
   157 	};
       
   158 
       
   159 	// Clears the entire canvas area, not including any overlaid HTML text
       
   160 
       
   161 	Canvas.prototype.clear = function() {
       
   162 		this.context.clearRect(0, 0, this.width, this.height);
       
   163 	};
       
   164 
       
   165 	// Finishes rendering the canvas, including managing the text overlay.
       
   166 
       
   167 	Canvas.prototype.render = function() {
       
   168 
       
   169 		var cache = this._textCache;
       
   170 
       
   171 		// For each text layer, add elements marked as active that haven't
       
   172 		// already been rendered, and remove those that are no longer active.
       
   173 
       
   174 		for (var layerKey in cache) {
       
   175 			if (hasOwnProperty.call(cache, layerKey)) {
       
   176 
       
   177 				var layer = this.getTextLayer(layerKey),
       
   178 					layerCache = cache[layerKey];
       
   179 
       
   180 				layer.hide();
       
   181 
       
   182 				for (var styleKey in layerCache) {
       
   183 					if (hasOwnProperty.call(layerCache, styleKey)) {
       
   184 						var styleCache = layerCache[styleKey];
       
   185 						for (var key in styleCache) {
       
   186 							if (hasOwnProperty.call(styleCache, key)) {
       
   187 
       
   188 								var positions = styleCache[key].positions;
       
   189 
       
   190 								for (var i = 0, position; position = positions[i]; i++) {
       
   191 									if (position.active) {
       
   192 										if (!position.rendered) {
       
   193 											layer.append(position.element);
       
   194 											position.rendered = true;
       
   195 										}
       
   196 									} else {
       
   197 										positions.splice(i--, 1);
       
   198 										if (position.rendered) {
       
   199 											position.element.detach();
       
   200 										}
       
   201 									}
       
   202 								}
       
   203 
       
   204 								if (positions.length == 0) {
       
   205 									delete styleCache[key];
       
   206 								}
       
   207 							}
       
   208 						}
       
   209 					}
       
   210 				}
       
   211 
       
   212 				layer.show();
       
   213 			}
       
   214 		}
       
   215 	};
       
   216 
       
   217 	// Creates (if necessary) and returns the text overlay container.
       
   218 	//
       
   219 	// @param {string} classes String of space-separated CSS classes used to
       
   220 	//     uniquely identify the text layer.
       
   221 	// @return {object} The jQuery-wrapped text-layer div.
       
   222 
       
   223 	Canvas.prototype.getTextLayer = function(classes) {
       
   224 
       
   225 		var layer = this.text[classes];
       
   226 
       
   227 		// Create the text layer if it doesn't exist
       
   228 
       
   229 		if (layer == null) {
       
   230 
       
   231 			// Create the text layer container, if it doesn't exist
       
   232 
       
   233 			if (this.textContainer == null) {
       
   234 				this.textContainer = $("<div class='flot-text'></div>")
       
   235 					.css({
       
   236 						position: "absolute",
       
   237 						top: 0,
       
   238 						left: 0,
       
   239 						bottom: 0,
       
   240 						right: 0,
       
   241 						'font-size': "smaller",
       
   242 						color: "#545454"
       
   243 					})
       
   244 					.insertAfter(this.element);
       
   245 			}
       
   246 
       
   247 			layer = this.text[classes] = $("<div></div>")
       
   248 				.addClass(classes)
       
   249 				.css({
       
   250 					position: "absolute",
       
   251 					top: 0,
       
   252 					left: 0,
       
   253 					bottom: 0,
       
   254 					right: 0
       
   255 				})
       
   256 				.appendTo(this.textContainer);
       
   257 		}
       
   258 
       
   259 		return layer;
       
   260 	};
       
   261 
       
   262 	// Creates (if necessary) and returns a text info object.
       
   263 	//
       
   264 	// The object looks like this:
       
   265 	//
       
   266 	// {
       
   267 	//     width: Width of the text's wrapper div.
       
   268 	//     height: Height of the text's wrapper div.
       
   269 	//     element: The jQuery-wrapped HTML div containing the text.
       
   270 	//     positions: Array of positions at which this text is drawn.
       
   271 	// }
       
   272 	//
       
   273 	// The positions array contains objects that look like this:
       
   274 	//
       
   275 	// {
       
   276 	//     active: Flag indicating whether the text should be visible.
       
   277 	//     rendered: Flag indicating whether the text is currently visible.
       
   278 	//     element: The jQuery-wrapped HTML div containing the text.
       
   279 	//     x: X coordinate at which to draw the text.
       
   280 	//     y: Y coordinate at which to draw the text.
       
   281 	// }
       
   282 	//
       
   283 	// Each position after the first receives a clone of the original element.
       
   284 	//
       
   285 	// The idea is that that the width, height, and general 'identity' of the
       
   286 	// text is constant no matter where it is placed; the placements are a
       
   287 	// secondary property.
       
   288 	//
       
   289 	// Canvas maintains a cache of recently-used text info objects; getTextInfo
       
   290 	// either returns the cached element or creates a new entry.
       
   291 	//
       
   292 	// @param {string} layer A string of space-separated CSS classes uniquely
       
   293 	//     identifying the layer containing this text.
       
   294 	// @param {string} text Text string to retrieve info for.
       
   295 	// @param {(string|object)=} font Either a string of space-separated CSS
       
   296 	//     classes or a font-spec object, defining the text's font and style.
       
   297 	// @param {number=} angle Angle at which to rotate the text, in degrees.
       
   298 	//     Angle is currently unused, it will be implemented in the future.
       
   299 	// @param {number=} width Maximum width of the text before it wraps.
       
   300 	// @return {object} a text info object.
       
   301 
       
   302 	Canvas.prototype.getTextInfo = function(layer, text, font, angle, width) {
       
   303 
       
   304 		var textStyle, layerCache, styleCache, info;
       
   305 
       
   306 		// Cast the value to a string, in case we were given a number or such
       
   307 
       
   308 		text = "" + text;
       
   309 
       
   310 		// If the font is a font-spec object, generate a CSS font definition
       
   311 
       
   312 		if (typeof font === "object") {
       
   313 			textStyle = font.style + " " + font.variant + " " + font.weight + " " + font.size + "px/" + font.lineHeight + "px " + font.family;
       
   314 		} else {
       
   315 			textStyle = font;
       
   316 		}
       
   317 
       
   318 		// Retrieve (or create) the cache for the text's layer and styles
       
   319 
       
   320 		layerCache = this._textCache[layer];
       
   321 
       
   322 		if (layerCache == null) {
       
   323 			layerCache = this._textCache[layer] = {};
       
   324 		}
       
   325 
       
   326 		styleCache = layerCache[textStyle];
       
   327 
       
   328 		if (styleCache == null) {
       
   329 			styleCache = layerCache[textStyle] = {};
       
   330 		}
       
   331 
       
   332 		info = styleCache[text];
       
   333 
       
   334 		// If we can't find a matching element in our cache, create a new one
       
   335 
       
   336 		if (info == null) {
       
   337 
       
   338 			var element = $("<div></div>").html(text)
       
   339 				.css({
       
   340 					position: "absolute",
       
   341 					'max-width': width,
       
   342 					top: -9999
       
   343 				})
       
   344 				.appendTo(this.getTextLayer(layer));
       
   345 
       
   346 			if (typeof font === "object") {
       
   347 				element.css({
       
   348 					font: textStyle,
       
   349 					color: font.color
       
   350 				});
       
   351 			} else if (typeof font === "string") {
       
   352 				element.addClass(font);
       
   353 			}
       
   354 
       
   355 			info = styleCache[text] = {
       
   356 				width: element.outerWidth(true),
       
   357 				height: element.outerHeight(true),
       
   358 				element: element,
       
   359 				positions: []
       
   360 			};
       
   361 
       
   362 			element.detach();
       
   363 		}
       
   364 
       
   365 		return info;
       
   366 	};
       
   367 
       
   368 	// Adds a text string to the canvas text overlay.
       
   369 	//
       
   370 	// The text isn't drawn immediately; it is marked as rendering, which will
       
   371 	// result in its addition to the canvas on the next render pass.
       
   372 	//
       
   373 	// @param {string} layer A string of space-separated CSS classes uniquely
       
   374 	//     identifying the layer containing this text.
       
   375 	// @param {number} x X coordinate at which to draw the text.
       
   376 	// @param {number} y Y coordinate at which to draw the text.
       
   377 	// @param {string} text Text string to draw.
       
   378 	// @param {(string|object)=} font Either a string of space-separated CSS
       
   379 	//     classes or a font-spec object, defining the text's font and style.
       
   380 	// @param {number=} angle Angle at which to rotate the text, in degrees.
       
   381 	//     Angle is currently unused, it will be implemented in the future.
       
   382 	// @param {number=} width Maximum width of the text before it wraps.
       
   383 	// @param {string=} halign Horizontal alignment of the text; either "left",
       
   384 	//     "center" or "right".
       
   385 	// @param {string=} valign Vertical alignment of the text; either "top",
       
   386 	//     "middle" or "bottom".
       
   387 
       
   388 	Canvas.prototype.addText = function(layer, x, y, text, font, angle, width, halign, valign) {
       
   389 
       
   390 		var info = this.getTextInfo(layer, text, font, angle, width),
       
   391 			positions = info.positions;
       
   392 
       
   393 		// Tweak the div's position to match the text's alignment
       
   394 
       
   395 		if (halign == "center") {
       
   396 			x -= info.width / 2;
       
   397 		} else if (halign == "right") {
       
   398 			x -= info.width;
       
   399 		}
       
   400 
       
   401 		if (valign == "middle") {
       
   402 			y -= info.height / 2;
       
   403 		} else if (valign == "bottom") {
       
   404 			y -= info.height;
       
   405 		}
       
   406 
       
   407 		// Determine whether this text already exists at this position.
       
   408 		// If so, mark it for inclusion in the next render pass.
       
   409 
       
   410 		for (var i = 0, position; position = positions[i]; i++) {
       
   411 			if (position.x == x && position.y == y) {
       
   412 				position.active = true;
       
   413 				return;
       
   414 			}
       
   415 		}
       
   416 
       
   417 		// If the text doesn't exist at this position, create a new entry
       
   418 
       
   419 		// For the very first position we'll re-use the original element,
       
   420 		// while for subsequent ones we'll clone it.
       
   421 
       
   422 		position = {
       
   423 			active: true,
       
   424 			rendered: false,
       
   425 			element: positions.length ? info.element.clone() : info.element,
       
   426 			x: x,
       
   427 			y: y
       
   428 		}
       
   429 
       
   430 		positions.push(position);
       
   431 
       
   432 		// Move the element to its final position within the container
       
   433 
       
   434 		position.element.css({
       
   435 			top: Math.round(y),
       
   436 			left: Math.round(x),
       
   437 			'text-align': halign	// In case the text wraps
       
   438 		});
       
   439 	};
       
   440 
       
   441 	// Removes one or more text strings from the canvas text overlay.
       
   442 	//
       
   443 	// If no parameters are given, all text within the layer is removed.
       
   444 	//
       
   445 	// Note that the text is not immediately removed; it is simply marked as
       
   446 	// inactive, which will result in its removal on the next render pass.
       
   447 	// This avoids the performance penalty for 'clear and redraw' behavior,
       
   448 	// where we potentially get rid of all text on a layer, but will likely
       
   449 	// add back most or all of it later, as when redrawing axes, for example.
       
   450 	//
       
   451 	// @param {string} layer A string of space-separated CSS classes uniquely
       
   452 	//     identifying the layer containing this text.
       
   453 	// @param {number=} x X coordinate of the text.
       
   454 	// @param {number=} y Y coordinate of the text.
       
   455 	// @param {string=} text Text string to remove.
       
   456 	// @param {(string|object)=} font Either a string of space-separated CSS
       
   457 	//     classes or a font-spec object, defining the text's font and style.
       
   458 	// @param {number=} angle Angle at which the text is rotated, in degrees.
       
   459 	//     Angle is currently unused, it will be implemented in the future.
       
   460 
       
   461 	Canvas.prototype.removeText = function(layer, x, y, text, font, angle) {
       
   462 		if (text == null) {
       
   463 			var layerCache = this._textCache[layer];
       
   464 			if (layerCache != null) {
       
   465 				for (var styleKey in layerCache) {
       
   466 					if (hasOwnProperty.call(layerCache, styleKey)) {
       
   467 						var styleCache = layerCache[styleKey];
       
   468 						for (var key in styleCache) {
       
   469 							if (hasOwnProperty.call(styleCache, key)) {
       
   470 								var positions = styleCache[key].positions;
       
   471 								for (var i = 0, position; position = positions[i]; i++) {
       
   472 									position.active = false;
       
   473 								}
       
   474 							}
       
   475 						}
       
   476 					}
       
   477 				}
       
   478 			}
       
   479 		} else {
       
   480 			var positions = this.getTextInfo(layer, text, font, angle).positions;
       
   481 			for (var i = 0, position; position = positions[i]; i++) {
       
   482 				if (position.x == x && position.y == y) {
       
   483 					position.active = false;
       
   484 				}
       
   485 			}
       
   486 		}
       
   487 	};
       
   488 
       
   489 	///////////////////////////////////////////////////////////////////////////
       
   490 	// The top-level container for the entire plot.
       
   491 
       
   492     function Plot(placeholder, data_, options_, plugins) {
       
   493         // data is on the form:
       
   494         //   [ series1, series2 ... ]
       
   495         // where series is either just the data as [ [x1, y1], [x2, y2], ... ]
       
   496         // or { data: [ [x1, y1], [x2, y2], ... ], label: "some label", ... }
       
   497 
       
   498         var series = [],
       
   499             options = {
       
   500                 // the color theme used for graphs
       
   501                 colors: ["#edc240", "#afd8f8", "#cb4b4b", "#4da74d", "#9440ed"],
       
   502                 legend: {
       
   503                     show: true,
       
   504                     noColumns: 1, // number of colums in legend table
       
   505                     labelFormatter: null, // fn: string -> string
       
   506                     labelBoxBorderColor: "#ccc", // border color for the little label boxes
       
   507                     container: null, // container (as jQuery object) to put legend in, null means default on top of graph
       
   508                     position: "ne", // position of default legend container within plot
       
   509                     margin: 5, // distance from grid edge to default legend container within plot
       
   510                     backgroundColor: null, // null means auto-detect
       
   511                     backgroundOpacity: 0.85, // set to 0 to avoid background
       
   512                     sorted: null    // default to no legend sorting
       
   513                 },
       
   514                 xaxis: {
       
   515                     show: null, // null = auto-detect, true = always, false = never
       
   516                     position: "bottom", // or "top"
       
   517                     mode: null, // null or "time"
       
   518                     font: null, // null (derived from CSS in placeholder) or object like { size: 11, lineHeight: 13, style: "italic", weight: "bold", family: "sans-serif", variant: "small-caps" }
       
   519                     color: null, // base color, labels, ticks
       
   520                     tickColor: null, // possibly different color of ticks, e.g. "rgba(0,0,0,0.15)"
       
   521                     transform: null, // null or f: number -> number to transform axis
       
   522                     inverseTransform: null, // if transform is set, this should be the inverse function
       
   523                     min: null, // min. value to show, null means set automatically
       
   524                     max: null, // max. value to show, null means set automatically
       
   525                     autoscaleMargin: null, // margin in % to add if auto-setting min/max
       
   526                     ticks: null, // either [1, 3] or [[1, "a"], 3] or (fn: axis info -> ticks) or app. number of ticks for auto-ticks
       
   527                     tickFormatter: null, // fn: number -> string
       
   528                     labelWidth: null, // size of tick labels in pixels
       
   529                     labelHeight: null,
       
   530                     reserveSpace: null, // whether to reserve space even if axis isn't shown
       
   531                     tickLength: null, // size in pixels of ticks, or "full" for whole line
       
   532                     alignTicksWithAxis: null, // axis number or null for no sync
       
   533                     tickDecimals: null, // no. of decimals, null means auto
       
   534                     tickSize: null, // number or [number, "unit"]
       
   535                     minTickSize: null // number or [number, "unit"]
       
   536                 },
       
   537                 yaxis: {
       
   538                     autoscaleMargin: 0.02,
       
   539                     position: "left" // or "right"
       
   540                 },
       
   541                 xaxes: [],
       
   542                 yaxes: [],
       
   543                 series: {
       
   544                     points: {
       
   545                         show: false,
       
   546                         radius: 3,
       
   547                         lineWidth: 2, // in pixels
       
   548                         fill: true,
       
   549                         fillColor: "#ffffff",
       
   550                         symbol: "circle" // or callback
       
   551                     },
       
   552                     lines: {
       
   553                         // we don't put in show: false so we can see
       
   554                         // whether lines were actively disabled
       
   555                         lineWidth: 2, // in pixels
       
   556                         fill: false,
       
   557                         fillColor: null,
       
   558                         steps: false
       
   559                         // Omit 'zero', so we can later default its value to
       
   560                         // match that of the 'fill' option.
       
   561                     },
       
   562                     bars: {
       
   563                         show: false,
       
   564                         lineWidth: 2, // in pixels
       
   565                         barWidth: 1, // in units of the x axis
       
   566                         fill: true,
       
   567                         fillColor: null,
       
   568                         align: "left", // "left", "right", or "center"
       
   569                         horizontal: false,
       
   570                         zero: true
       
   571                     },
       
   572                     shadowSize: 3,
       
   573                     highlightColor: null
       
   574                 },
       
   575                 grid: {
       
   576                     show: true,
       
   577                     aboveData: false,
       
   578                     color: "#545454", // primary color used for outline and labels
       
   579                     backgroundColor: null, // null for transparent, else color
       
   580                     borderColor: null, // set if different from the grid color
       
   581                     tickColor: null, // color for the ticks, e.g. "rgba(0,0,0,0.15)"
       
   582                     margin: 0, // distance from the canvas edge to the grid
       
   583                     labelMargin: 5, // in pixels
       
   584                     axisMargin: 8, // in pixels
       
   585                     borderWidth: 2, // in pixels
       
   586                     minBorderMargin: null, // in pixels, null means taken from points radius
       
   587                     markings: null, // array of ranges or fn: axes -> array of ranges
       
   588                     markingsColor: "#f4f4f4",
       
   589                     markingsLineWidth: 2,
       
   590                     // interactive stuff
       
   591                     clickable: false,
       
   592                     hoverable: false,
       
   593                     autoHighlight: true, // highlight in case mouse is near
       
   594                     mouseActiveRadius: 10 // how far the mouse can be away to activate an item
       
   595                 },
       
   596                 interaction: {
       
   597                     redrawOverlayInterval: 1000/60 // time between updates, -1 means in same flow
       
   598                 },
       
   599                 hooks: {}
       
   600             },
       
   601         surface = null,     // the canvas for the plot itself
       
   602         overlay = null,     // canvas for interactive stuff on top of plot
       
   603         eventHolder = null, // jQuery object that events should be bound to
       
   604         ctx = null, octx = null,
       
   605         xaxes = [], yaxes = [],
       
   606         plotOffset = { left: 0, right: 0, top: 0, bottom: 0},
       
   607         plotWidth = 0, plotHeight = 0,
       
   608         hooks = {
       
   609             processOptions: [],
       
   610             processRawData: [],
       
   611             processDatapoints: [],
       
   612             processOffset: [],
       
   613             drawBackground: [],
       
   614             drawSeries: [],
       
   615             draw: [],
       
   616             bindEvents: [],
       
   617             drawOverlay: [],
       
   618             shutdown: []
       
   619         },
       
   620         plot = this;
       
   621 
       
   622         // public functions
       
   623         plot.setData = setData;
       
   624         plot.setupGrid = setupGrid;
       
   625         plot.draw = draw;
       
   626         plot.getPlaceholder = function() { return placeholder; };
       
   627         plot.getCanvas = function() { return surface.element; };
       
   628         plot.getPlotOffset = function() { return plotOffset; };
       
   629         plot.width = function () { return plotWidth; };
       
   630         plot.height = function () { return plotHeight; };
       
   631         plot.offset = function () {
       
   632             var o = eventHolder.offset();
       
   633             o.left += plotOffset.left;
       
   634             o.top += plotOffset.top;
       
   635             return o;
       
   636         };
       
   637         plot.getData = function () { return series; };
       
   638         plot.getAxes = function () {
       
   639             var res = {}, i;
       
   640             $.each(xaxes.concat(yaxes), function (_, axis) {
       
   641                 if (axis)
       
   642                     res[axis.direction + (axis.n != 1 ? axis.n : "") + "axis"] = axis;
       
   643             });
       
   644             return res;
       
   645         };
       
   646         plot.getXAxes = function () { return xaxes; };
       
   647         plot.getYAxes = function () { return yaxes; };
       
   648         plot.c2p = canvasToAxisCoords;
       
   649         plot.p2c = axisToCanvasCoords;
       
   650         plot.getOptions = function () { return options; };
       
   651         plot.highlight = highlight;
       
   652         plot.unhighlight = unhighlight;
       
   653         plot.triggerRedrawOverlay = triggerRedrawOverlay;
       
   654         plot.pointOffset = function(point) {
       
   655             return {
       
   656                 left: parseInt(xaxes[axisNumber(point, "x") - 1].p2c(+point.x) + plotOffset.left, 10),
       
   657                 top: parseInt(yaxes[axisNumber(point, "y") - 1].p2c(+point.y) + plotOffset.top, 10)
       
   658             };
       
   659         };
       
   660         plot.shutdown = shutdown;
       
   661         plot.resize = function () {
       
   662         	var width = placeholder.width(),
       
   663         		height = placeholder.height();
       
   664             surface.resize(width, height);
       
   665             overlay.resize(width, height);
       
   666         };
       
   667 
       
   668         // public attributes
       
   669         plot.hooks = hooks;
       
   670 
       
   671         // initialize
       
   672         initPlugins(plot);
       
   673         parseOptions(options_);
       
   674         setupCanvases();
       
   675         setData(data_);
       
   676         setupGrid();
       
   677         draw();
       
   678         bindEvents();
       
   679 
       
   680 
       
   681         function executeHooks(hook, args) {
       
   682             args = [plot].concat(args);
       
   683             for (var i = 0; i < hook.length; ++i)
       
   684                 hook[i].apply(this, args);
       
   685         }
       
   686 
       
   687         function initPlugins() {
       
   688 
       
   689             // References to key classes, allowing plugins to modify them
       
   690 
       
   691             var classes = {
       
   692                 Canvas: Canvas
       
   693             };
       
   694 
       
   695             for (var i = 0; i < plugins.length; ++i) {
       
   696                 var p = plugins[i];
       
   697                 p.init(plot, classes);
       
   698                 if (p.options)
       
   699                     $.extend(true, options, p.options);
       
   700             }
       
   701         }
       
   702 
       
   703         function parseOptions(opts) {
       
   704 
       
   705             $.extend(true, options, opts);
       
   706 
       
   707             // $.extend merges arrays, rather than replacing them.  When less
       
   708             // colors are provided than the size of the default palette, we
       
   709             // end up with those colors plus the remaining defaults, which is
       
   710             // not expected behavior; avoid it by replacing them here.
       
   711 
       
   712             if (opts && opts.colors) {
       
   713             	options.colors = opts.colors;
       
   714             }
       
   715 
       
   716             if (options.xaxis.color == null)
       
   717                 options.xaxis.color = $.color.parse(options.grid.color).scale('a', 0.22).toString();
       
   718             if (options.yaxis.color == null)
       
   719                 options.yaxis.color = $.color.parse(options.grid.color).scale('a', 0.22).toString();
       
   720 
       
   721             if (options.xaxis.tickColor == null) // grid.tickColor for back-compatibility
       
   722                 options.xaxis.tickColor = options.grid.tickColor || options.xaxis.color;
       
   723             if (options.yaxis.tickColor == null) // grid.tickColor for back-compatibility
       
   724                 options.yaxis.tickColor = options.grid.tickColor || options.yaxis.color;
       
   725 
       
   726             if (options.grid.borderColor == null)
       
   727                 options.grid.borderColor = options.grid.color;
       
   728             if (options.grid.tickColor == null)
       
   729                 options.grid.tickColor = $.color.parse(options.grid.color).scale('a', 0.22).toString();
       
   730 
       
   731             // Fill in defaults for axis options, including any unspecified
       
   732             // font-spec fields, if a font-spec was provided.
       
   733 
       
   734             // If no x/y axis options were provided, create one of each anyway,
       
   735             // since the rest of the code assumes that they exist.
       
   736 
       
   737             var i, axisOptions, axisCount,
       
   738                 fontDefaults = {
       
   739                     style: placeholder.css("font-style"),
       
   740                     size: Math.round(0.8 * (+placeholder.css("font-size").replace("px", "") || 13)),
       
   741                     variant: placeholder.css("font-variant"),
       
   742                     weight: placeholder.css("font-weight"),
       
   743                     family: placeholder.css("font-family")
       
   744                 };
       
   745 
       
   746             fontDefaults.lineHeight = fontDefaults.size * 1.15;
       
   747 
       
   748             axisCount = options.xaxes.length || 1;
       
   749             for (i = 0; i < axisCount; ++i) {
       
   750 
       
   751                 axisOptions = options.xaxes[i];
       
   752                 if (axisOptions && !axisOptions.tickColor) {
       
   753                     axisOptions.tickColor = axisOptions.color;
       
   754                 }
       
   755 
       
   756                 axisOptions = $.extend(true, {}, options.xaxis, axisOptions);
       
   757                 options.xaxes[i] = axisOptions;
       
   758 
       
   759                 if (axisOptions.font) {
       
   760                     axisOptions.font = $.extend({}, fontDefaults, axisOptions.font);
       
   761                     if (!axisOptions.font.color) {
       
   762                         axisOptions.font.color = axisOptions.color;
       
   763                     }
       
   764                 }
       
   765             }
       
   766 
       
   767             axisCount = options.yaxes.length || 1;
       
   768             for (i = 0; i < axisCount; ++i) {
       
   769 
       
   770                 axisOptions = options.yaxes[i];
       
   771                 if (axisOptions && !axisOptions.tickColor) {
       
   772                     axisOptions.tickColor = axisOptions.color;
       
   773                 }
       
   774 
       
   775                 axisOptions = $.extend(true, {}, options.yaxis, axisOptions);
       
   776                 options.yaxes[i] = axisOptions;
       
   777 
       
   778                 if (axisOptions.font) {
       
   779                     axisOptions.font = $.extend({}, fontDefaults, axisOptions.font);
       
   780                     if (!axisOptions.font.color) {
       
   781                         axisOptions.font.color = axisOptions.color;
       
   782                     }
       
   783                 }
       
   784             }
       
   785 
       
   786             // backwards compatibility, to be removed in future
       
   787             if (options.xaxis.noTicks && options.xaxis.ticks == null)
       
   788                 options.xaxis.ticks = options.xaxis.noTicks;
       
   789             if (options.yaxis.noTicks && options.yaxis.ticks == null)
       
   790                 options.yaxis.ticks = options.yaxis.noTicks;
       
   791             if (options.x2axis) {
       
   792                 options.xaxes[1] = $.extend(true, {}, options.xaxis, options.x2axis);
       
   793                 options.xaxes[1].position = "top";
       
   794             }
       
   795             if (options.y2axis) {
       
   796                 options.yaxes[1] = $.extend(true, {}, options.yaxis, options.y2axis);
       
   797                 options.yaxes[1].position = "right";
       
   798             }
       
   799             if (options.grid.coloredAreas)
       
   800                 options.grid.markings = options.grid.coloredAreas;
       
   801             if (options.grid.coloredAreasColor)
       
   802                 options.grid.markingsColor = options.grid.coloredAreasColor;
       
   803             if (options.lines)
       
   804                 $.extend(true, options.series.lines, options.lines);
       
   805             if (options.points)
       
   806                 $.extend(true, options.series.points, options.points);
       
   807             if (options.bars)
       
   808                 $.extend(true, options.series.bars, options.bars);
       
   809             if (options.shadowSize != null)
       
   810                 options.series.shadowSize = options.shadowSize;
       
   811             if (options.highlightColor != null)
       
   812                 options.series.highlightColor = options.highlightColor;
       
   813 
       
   814             // save options on axes for future reference
       
   815             for (i = 0; i < options.xaxes.length; ++i)
       
   816                 getOrCreateAxis(xaxes, i + 1).options = options.xaxes[i];
       
   817             for (i = 0; i < options.yaxes.length; ++i)
       
   818                 getOrCreateAxis(yaxes, i + 1).options = options.yaxes[i];
       
   819 
       
   820             // add hooks from options
       
   821             for (var n in hooks)
       
   822                 if (options.hooks[n] && options.hooks[n].length)
       
   823                     hooks[n] = hooks[n].concat(options.hooks[n]);
       
   824 
       
   825             executeHooks(hooks.processOptions, [options]);
       
   826         }
       
   827 
       
   828         function setData(d) {
       
   829             series = parseData(d);
       
   830             fillInSeriesOptions();
       
   831             processData();
       
   832         }
       
   833 
       
   834         function parseData(d) {
       
   835             var res = [];
       
   836             for (var i = 0; i < d.length; ++i) {
       
   837                 var s = $.extend(true, {}, options.series);
       
   838 
       
   839                 if (d[i].data != null) {
       
   840                     s.data = d[i].data; // move the data instead of deep-copy
       
   841                     delete d[i].data;
       
   842 
       
   843                     $.extend(true, s, d[i]);
       
   844 
       
   845                     d[i].data = s.data;
       
   846                 }
       
   847                 else
       
   848                     s.data = d[i];
       
   849                 res.push(s);
       
   850             }
       
   851 
       
   852             return res;
       
   853         }
       
   854 
       
   855         function axisNumber(obj, coord) {
       
   856             var a = obj[coord + "axis"];
       
   857             if (typeof a == "object") // if we got a real axis, extract number
       
   858                 a = a.n;
       
   859             if (typeof a != "number")
       
   860                 a = 1; // default to first axis
       
   861             return a;
       
   862         }
       
   863 
       
   864         function allAxes() {
       
   865             // return flat array without annoying null entries
       
   866             return $.grep(xaxes.concat(yaxes), function (a) { return a; });
       
   867         }
       
   868 
       
   869         function canvasToAxisCoords(pos) {
       
   870             // return an object with x/y corresponding to all used axes
       
   871             var res = {}, i, axis;
       
   872             for (i = 0; i < xaxes.length; ++i) {
       
   873                 axis = xaxes[i];
       
   874                 if (axis && axis.used)
       
   875                     res["x" + axis.n] = axis.c2p(pos.left);
       
   876             }
       
   877 
       
   878             for (i = 0; i < yaxes.length; ++i) {
       
   879                 axis = yaxes[i];
       
   880                 if (axis && axis.used)
       
   881                     res["y" + axis.n] = axis.c2p(pos.top);
       
   882             }
       
   883 
       
   884             if (res.x1 !== undefined)
       
   885                 res.x = res.x1;
       
   886             if (res.y1 !== undefined)
       
   887                 res.y = res.y1;
       
   888 
       
   889             return res;
       
   890         }
       
   891 
       
   892         function axisToCanvasCoords(pos) {
       
   893             // get canvas coords from the first pair of x/y found in pos
       
   894             var res = {}, i, axis, key;
       
   895 
       
   896             for (i = 0; i < xaxes.length; ++i) {
       
   897                 axis = xaxes[i];
       
   898                 if (axis && axis.used) {
       
   899                     key = "x" + axis.n;
       
   900                     if (pos[key] == null && axis.n == 1)
       
   901                         key = "x";
       
   902 
       
   903                     if (pos[key] != null) {
       
   904                         res.left = axis.p2c(pos[key]);
       
   905                         break;
       
   906                     }
       
   907                 }
       
   908             }
       
   909 
       
   910             for (i = 0; i < yaxes.length; ++i) {
       
   911                 axis = yaxes[i];
       
   912                 if (axis && axis.used) {
       
   913                     key = "y" + axis.n;
       
   914                     if (pos[key] == null && axis.n == 1)
       
   915                         key = "y";
       
   916 
       
   917                     if (pos[key] != null) {
       
   918                         res.top = axis.p2c(pos[key]);
       
   919                         break;
       
   920                     }
       
   921                 }
       
   922             }
       
   923 
       
   924             return res;
       
   925         }
       
   926 
       
   927         function getOrCreateAxis(axes, number) {
       
   928             if (!axes[number - 1])
       
   929                 axes[number - 1] = {
       
   930                     n: number, // save the number for future reference
       
   931                     direction: axes == xaxes ? "x" : "y",
       
   932                     options: $.extend(true, {}, axes == xaxes ? options.xaxis : options.yaxis)
       
   933                 };
       
   934 
       
   935             return axes[number - 1];
       
   936         }
       
   937 
       
   938         function fillInSeriesOptions() {
       
   939 
       
   940             var neededColors = series.length, maxIndex = -1, i;
       
   941 
       
   942             // Subtract the number of series that already have fixed colors or
       
   943             // color indexes from the number that we still need to generate.
       
   944 
       
   945             for (i = 0; i < series.length; ++i) {
       
   946                 var sc = series[i].color;
       
   947                 if (sc != null) {
       
   948                     neededColors--;
       
   949                     if (typeof sc == "number" && sc > maxIndex) {
       
   950                         maxIndex = sc;
       
   951                     }
       
   952                 }
       
   953             }
       
   954 
       
   955             // If any of the series have fixed color indexes, then we need to
       
   956             // generate at least as many colors as the highest index.
       
   957 
       
   958             if (neededColors <= maxIndex) {
       
   959                 neededColors = maxIndex + 1;
       
   960             }
       
   961 
       
   962             // Generate all the colors, using first the option colors and then
       
   963             // variations on those colors once they're exhausted.
       
   964 
       
   965             var c, colors = [], colorPool = options.colors,
       
   966                 colorPoolSize = colorPool.length, variation = 0;
       
   967 
       
   968             for (i = 0; i < neededColors; i++) {
       
   969 
       
   970                 c = $.color.parse(colorPool[i % colorPoolSize] || "#666");
       
   971 
       
   972                 // Each time we exhaust the colors in the pool we adjust
       
   973                 // a scaling factor used to produce more variations on
       
   974                 // those colors. The factor alternates negative/positive
       
   975                 // to produce lighter/darker colors.
       
   976 
       
   977                 // Reset the variation after every few cycles, or else
       
   978                 // it will end up producing only white or black colors.
       
   979 
       
   980                 if (i % colorPoolSize == 0 && i) {
       
   981                     if (variation >= 0) {
       
   982                         if (variation < 0.5) {
       
   983                             variation = -variation - 0.2;
       
   984                         } else variation = 0;
       
   985                     } else variation = -variation;
       
   986                 }
       
   987 
       
   988                 colors[i] = c.scale('rgb', 1 + variation);
       
   989             }
       
   990 
       
   991             // Finalize the series options, filling in their colors
       
   992 
       
   993             var colori = 0, s;
       
   994             for (i = 0; i < series.length; ++i) {
       
   995                 s = series[i];
       
   996 
       
   997                 // assign colors
       
   998                 if (s.color == null) {
       
   999                     s.color = colors[colori].toString();
       
  1000                     ++colori;
       
  1001                 }
       
  1002                 else if (typeof s.color == "number")
       
  1003                     s.color = colors[s.color].toString();
       
  1004 
       
  1005                 // turn on lines automatically in case nothing is set
       
  1006                 if (s.lines.show == null) {
       
  1007                     var v, show = true;
       
  1008                     for (v in s)
       
  1009                         if (s[v] && s[v].show) {
       
  1010                             show = false;
       
  1011                             break;
       
  1012                         }
       
  1013                     if (show)
       
  1014                         s.lines.show = true;
       
  1015                 }
       
  1016 
       
  1017                 // If nothing was provided for lines.zero, default it to match
       
  1018                 // lines.fill, since areas by default should extend to zero.
       
  1019 
       
  1020                 if (s.lines.zero == null) {
       
  1021                     s.lines.zero = !!s.lines.fill;
       
  1022                 }
       
  1023 
       
  1024                 // setup axes
       
  1025                 s.xaxis = getOrCreateAxis(xaxes, axisNumber(s, "x"));
       
  1026                 s.yaxis = getOrCreateAxis(yaxes, axisNumber(s, "y"));
       
  1027             }
       
  1028         }
       
  1029 
       
  1030         function processData() {
       
  1031             var topSentry = Number.POSITIVE_INFINITY,
       
  1032                 bottomSentry = Number.NEGATIVE_INFINITY,
       
  1033                 fakeInfinity = Number.MAX_VALUE,
       
  1034                 i, j, k, m, length,
       
  1035                 s, points, ps, x, y, axis, val, f, p,
       
  1036                 data, format;
       
  1037 
       
  1038             function updateAxis(axis, min, max) {
       
  1039                 if (min < axis.datamin && min != -fakeInfinity)
       
  1040                     axis.datamin = min;
       
  1041                 if (max > axis.datamax && max != fakeInfinity)
       
  1042                     axis.datamax = max;
       
  1043             }
       
  1044 
       
  1045             $.each(allAxes(), function (_, axis) {
       
  1046                 // init axis
       
  1047                 axis.datamin = topSentry;
       
  1048                 axis.datamax = bottomSentry;
       
  1049                 axis.used = false;
       
  1050             });
       
  1051 
       
  1052             for (i = 0; i < series.length; ++i) {
       
  1053                 s = series[i];
       
  1054                 s.datapoints = { points: [] };
       
  1055 
       
  1056                 executeHooks(hooks.processRawData, [ s, s.data, s.datapoints ]);
       
  1057             }
       
  1058 
       
  1059             // first pass: clean and copy data
       
  1060             for (i = 0; i < series.length; ++i) {
       
  1061                 s = series[i];
       
  1062 
       
  1063                 data = s.data;
       
  1064                 format = s.datapoints.format;
       
  1065 
       
  1066                 if (!format) {
       
  1067                     format = [];
       
  1068                     // find out how to copy
       
  1069                     format.push({ x: true, number: true, required: true });
       
  1070                     format.push({ y: true, number: true, required: true });
       
  1071 
       
  1072                     if (s.bars.show || (s.lines.show && s.lines.fill)) {
       
  1073                         var autoscale = !!((s.bars.show && s.bars.zero) || (s.lines.show && s.lines.zero));
       
  1074                         format.push({ y: true, number: true, required: false, defaultValue: 0, autoscale: autoscale });
       
  1075                         if (s.bars.horizontal) {
       
  1076                             delete format[format.length - 1].y;
       
  1077                             format[format.length - 1].x = true;
       
  1078                         }
       
  1079                     }
       
  1080 
       
  1081                     s.datapoints.format = format;
       
  1082                 }
       
  1083 
       
  1084                 if (s.datapoints.pointsize != null)
       
  1085                     continue; // already filled in
       
  1086 
       
  1087                 s.datapoints.pointsize = format.length;
       
  1088 
       
  1089                 ps = s.datapoints.pointsize;
       
  1090                 points = s.datapoints.points;
       
  1091 
       
  1092                 var insertSteps = s.lines.show && s.lines.steps;
       
  1093                 s.xaxis.used = s.yaxis.used = true;
       
  1094 
       
  1095                 for (j = k = 0; j < data.length; ++j, k += ps) {
       
  1096                     p = data[j];
       
  1097 
       
  1098                     var nullify = p == null;
       
  1099                     if (!nullify) {
       
  1100                         for (m = 0; m < ps; ++m) {
       
  1101                             val = p[m];
       
  1102                             f = format[m];
       
  1103 
       
  1104                             if (f) {
       
  1105                                 if (f.number && val != null) {
       
  1106                                     val = +val; // convert to number
       
  1107                                     if (isNaN(val))
       
  1108                                         val = null;
       
  1109                                     else if (val == Infinity)
       
  1110                                         val = fakeInfinity;
       
  1111                                     else if (val == -Infinity)
       
  1112                                         val = -fakeInfinity;
       
  1113                                 }
       
  1114 
       
  1115                                 if (val == null) {
       
  1116                                     if (f.required)
       
  1117                                         nullify = true;
       
  1118 
       
  1119                                     if (f.defaultValue != null)
       
  1120                                         val = f.defaultValue;
       
  1121                                 }
       
  1122                             }
       
  1123 
       
  1124                             points[k + m] = val;
       
  1125                         }
       
  1126                     }
       
  1127 
       
  1128                     if (nullify) {
       
  1129                         for (m = 0; m < ps; ++m) {
       
  1130                             val = points[k + m];
       
  1131                             if (val != null) {
       
  1132                                 f = format[m];
       
  1133                                 // extract min/max info
       
  1134                                 if (f.autoscale) {
       
  1135                                     if (f.x) {
       
  1136                                         updateAxis(s.xaxis, val, val);
       
  1137                                     }
       
  1138                                     if (f.y) {
       
  1139                                         updateAxis(s.yaxis, val, val);
       
  1140                                     }
       
  1141                                 }
       
  1142                             }
       
  1143                             points[k + m] = null;
       
  1144                         }
       
  1145                     }
       
  1146                     else {
       
  1147                         // a little bit of line specific stuff that
       
  1148                         // perhaps shouldn't be here, but lacking
       
  1149                         // better means...
       
  1150                         if (insertSteps && k > 0
       
  1151                             && points[k - ps] != null
       
  1152                             && points[k - ps] != points[k]
       
  1153                             && points[k - ps + 1] != points[k + 1]) {
       
  1154                             // copy the point to make room for a middle point
       
  1155                             for (m = 0; m < ps; ++m)
       
  1156                                 points[k + ps + m] = points[k + m];
       
  1157 
       
  1158                             // middle point has same y
       
  1159                             points[k + 1] = points[k - ps + 1];
       
  1160 
       
  1161                             // we've added a point, better reflect that
       
  1162                             k += ps;
       
  1163                         }
       
  1164                     }
       
  1165                 }
       
  1166             }
       
  1167 
       
  1168             // give the hooks a chance to run
       
  1169             for (i = 0; i < series.length; ++i) {
       
  1170                 s = series[i];
       
  1171 
       
  1172                 executeHooks(hooks.processDatapoints, [ s, s.datapoints]);
       
  1173             }
       
  1174 
       
  1175             // second pass: find datamax/datamin for auto-scaling
       
  1176             for (i = 0; i < series.length; ++i) {
       
  1177                 s = series[i];
       
  1178                 points = s.datapoints.points;
       
  1179                 ps = s.datapoints.pointsize;
       
  1180                 format = s.datapoints.format;
       
  1181 
       
  1182                 var xmin = topSentry, ymin = topSentry,
       
  1183                     xmax = bottomSentry, ymax = bottomSentry;
       
  1184 
       
  1185                 for (j = 0; j < points.length; j += ps) {
       
  1186                     if (points[j] == null)
       
  1187                         continue;
       
  1188 
       
  1189                     for (m = 0; m < ps; ++m) {
       
  1190                         val = points[j + m];
       
  1191                         f = format[m];
       
  1192                         if (!f || f.autoscale === false || val == fakeInfinity || val == -fakeInfinity)
       
  1193                             continue;
       
  1194 
       
  1195                         if (f.x) {
       
  1196                             if (val < xmin)
       
  1197                                 xmin = val;
       
  1198                             if (val > xmax)
       
  1199                                 xmax = val;
       
  1200                         }
       
  1201                         if (f.y) {
       
  1202                             if (val < ymin)
       
  1203                                 ymin = val;
       
  1204                             if (val > ymax)
       
  1205                                 ymax = val;
       
  1206                         }
       
  1207                     }
       
  1208                 }
       
  1209 
       
  1210                 if (s.bars.show) {
       
  1211                     // make sure we got room for the bar on the dancing floor
       
  1212                     var delta;
       
  1213 
       
  1214                     switch (s.bars.align) {
       
  1215                         case "left":
       
  1216                             delta = 0;
       
  1217                             break;
       
  1218                         case "right":
       
  1219                             delta = -s.bars.barWidth;
       
  1220                             break;
       
  1221                         case "center":
       
  1222                             delta = -s.bars.barWidth / 2;
       
  1223                             break;
       
  1224                         default:
       
  1225                             throw new Error("Invalid bar alignment: " + s.bars.align);
       
  1226                     }
       
  1227 
       
  1228                     if (s.bars.horizontal) {
       
  1229                         ymin += delta;
       
  1230                         ymax += delta + s.bars.barWidth;
       
  1231                     }
       
  1232                     else {
       
  1233                         xmin += delta;
       
  1234                         xmax += delta + s.bars.barWidth;
       
  1235                     }
       
  1236                 }
       
  1237 
       
  1238                 updateAxis(s.xaxis, xmin, xmax);
       
  1239                 updateAxis(s.yaxis, ymin, ymax);
       
  1240             }
       
  1241 
       
  1242             $.each(allAxes(), function (_, axis) {
       
  1243                 if (axis.datamin == topSentry)
       
  1244                     axis.datamin = null;
       
  1245                 if (axis.datamax == bottomSentry)
       
  1246                     axis.datamax = null;
       
  1247             });
       
  1248         }
       
  1249 
       
  1250         function setupCanvases() {
       
  1251 
       
  1252             // Make sure the placeholder is clear of everything except canvases
       
  1253             // from a previous plot in this container that we'll try to re-use.
       
  1254 
       
  1255             placeholder.css("padding", 0) // padding messes up the positioning
       
  1256                 .children(":not(.flot-base,.flot-overlay)").remove();
       
  1257 
       
  1258             if (placeholder.css("position") == 'static')
       
  1259                 placeholder.css("position", "relative"); // for positioning labels and overlay
       
  1260 
       
  1261             surface = new Canvas("flot-base", placeholder);
       
  1262             overlay = new Canvas("flot-overlay", placeholder); // overlay canvas for interactive features
       
  1263 
       
  1264             ctx = surface.context;
       
  1265             octx = overlay.context;
       
  1266 
       
  1267             // define which element we're listening for events on
       
  1268             eventHolder = $(overlay.element).unbind();
       
  1269 
       
  1270             // If we're re-using a plot object, shut down the old one
       
  1271 
       
  1272             var existing = placeholder.data("plot");
       
  1273 
       
  1274             if (existing) {
       
  1275                 existing.shutdown();
       
  1276                 overlay.clear();
       
  1277             }
       
  1278 
       
  1279             // save in case we get replotted
       
  1280             placeholder.data("plot", plot);
       
  1281         }
       
  1282 
       
  1283         function bindEvents() {
       
  1284             // bind events
       
  1285             if (options.grid.hoverable) {
       
  1286                 eventHolder.mousemove(onMouseMove);
       
  1287 
       
  1288                 // Use bind, rather than .mouseleave, because we officially
       
  1289                 // still support jQuery 1.2.6, which doesn't define a shortcut
       
  1290                 // for mouseenter or mouseleave.  This was a bug/oversight that
       
  1291                 // was fixed somewhere around 1.3.x.  We can return to using
       
  1292                 // .mouseleave when we drop support for 1.2.6.
       
  1293 
       
  1294                 eventHolder.bind("mouseleave", onMouseLeave);
       
  1295             }
       
  1296 
       
  1297             if (options.grid.clickable)
       
  1298                 eventHolder.click(onClick);
       
  1299 
       
  1300             executeHooks(hooks.bindEvents, [eventHolder]);
       
  1301         }
       
  1302 
       
  1303         function shutdown() {
       
  1304             if (redrawTimeout)
       
  1305                 clearTimeout(redrawTimeout);
       
  1306 
       
  1307             eventHolder.unbind("mousemove", onMouseMove);
       
  1308             eventHolder.unbind("mouseleave", onMouseLeave);
       
  1309             eventHolder.unbind("click", onClick);
       
  1310 
       
  1311             executeHooks(hooks.shutdown, [eventHolder]);
       
  1312         }
       
  1313 
       
  1314         function setTransformationHelpers(axis) {
       
  1315             // set helper functions on the axis, assumes plot area
       
  1316             // has been computed already
       
  1317 
       
  1318             function identity(x) { return x; }
       
  1319 
       
  1320             var s, m, t = axis.options.transform || identity,
       
  1321                 it = axis.options.inverseTransform;
       
  1322 
       
  1323             // precompute how much the axis is scaling a point
       
  1324             // in canvas space
       
  1325             if (axis.direction == "x") {
       
  1326                 s = axis.scale = plotWidth / Math.abs(t(axis.max) - t(axis.min));
       
  1327                 m = Math.min(t(axis.max), t(axis.min));
       
  1328             }
       
  1329             else {
       
  1330                 s = axis.scale = plotHeight / Math.abs(t(axis.max) - t(axis.min));
       
  1331                 s = -s;
       
  1332                 m = Math.max(t(axis.max), t(axis.min));
       
  1333             }
       
  1334 
       
  1335             // data point to canvas coordinate
       
  1336             if (t == identity) // slight optimization
       
  1337                 axis.p2c = function (p) { return (p - m) * s; };
       
  1338             else
       
  1339                 axis.p2c = function (p) { return (t(p) - m) * s; };
       
  1340             // canvas coordinate to data point
       
  1341             if (!it)
       
  1342                 axis.c2p = function (c) { return m + c / s; };
       
  1343             else
       
  1344                 axis.c2p = function (c) { return it(m + c / s); };
       
  1345         }
       
  1346 
       
  1347         function measureTickLabels(axis) {
       
  1348 
       
  1349             var opts = axis.options,
       
  1350                 ticks = axis.ticks || [],
       
  1351                 labelWidth = opts.labelWidth || 0,
       
  1352                 labelHeight = opts.labelHeight || 0,
       
  1353                 maxWidth = labelWidth || axis.direction == "x" ? Math.floor(surface.width / (ticks.length || 1)) : null;
       
  1354                 legacyStyles = axis.direction + "Axis " + axis.direction + axis.n + "Axis",
       
  1355                 layer = "flot-" + axis.direction + "-axis flot-" + axis.direction + axis.n + "-axis " + legacyStyles,
       
  1356                 font = opts.font || "flot-tick-label tickLabel";
       
  1357 
       
  1358             for (var i = 0; i < ticks.length; ++i) {
       
  1359 
       
  1360                 var t = ticks[i];
       
  1361 
       
  1362                 if (!t.label)
       
  1363                     continue;
       
  1364 
       
  1365                 var info = surface.getTextInfo(layer, t.label, font, null, maxWidth);
       
  1366 
       
  1367                 labelWidth = Math.max(labelWidth, info.width);
       
  1368                 labelHeight = Math.max(labelHeight, info.height);
       
  1369             }
       
  1370 
       
  1371             axis.labelWidth = opts.labelWidth || labelWidth;
       
  1372             axis.labelHeight = opts.labelHeight || labelHeight;
       
  1373         }
       
  1374 
       
  1375         function allocateAxisBoxFirstPhase(axis) {
       
  1376             // find the bounding box of the axis by looking at label
       
  1377             // widths/heights and ticks, make room by diminishing the
       
  1378             // plotOffset; this first phase only looks at one
       
  1379             // dimension per axis, the other dimension depends on the
       
  1380             // other axes so will have to wait
       
  1381 
       
  1382             var lw = axis.labelWidth,
       
  1383                 lh = axis.labelHeight,
       
  1384                 pos = axis.options.position,
       
  1385                 tickLength = axis.options.tickLength,
       
  1386                 axisMargin = options.grid.axisMargin,
       
  1387                 padding = options.grid.labelMargin,
       
  1388                 all = axis.direction == "x" ? xaxes : yaxes,
       
  1389                 index, innermost;
       
  1390 
       
  1391             // determine axis margin
       
  1392             var samePosition = $.grep(all, function (a) {
       
  1393                 return a && a.options.position == pos && a.reserveSpace;
       
  1394             });
       
  1395             if ($.inArray(axis, samePosition) == samePosition.length - 1)
       
  1396                 axisMargin = 0; // outermost
       
  1397 
       
  1398             // determine tick length - if we're innermost, we can use "full"
       
  1399             if (tickLength == null) {
       
  1400                 var sameDirection = $.grep(all, function (a) {
       
  1401                     return a && a.reserveSpace;
       
  1402                 });
       
  1403 
       
  1404                 innermost = $.inArray(axis, sameDirection) == 0;
       
  1405                 if (innermost)
       
  1406                     tickLength = "full";
       
  1407                 else
       
  1408                     tickLength = 5;
       
  1409             }
       
  1410 
       
  1411             if (!isNaN(+tickLength))
       
  1412                 padding += +tickLength;
       
  1413 
       
  1414             // compute box
       
  1415             if (axis.direction == "x") {
       
  1416                 lh += padding;
       
  1417 
       
  1418                 if (pos == "bottom") {
       
  1419                     plotOffset.bottom += lh + axisMargin;
       
  1420                     axis.box = { top: surface.height - plotOffset.bottom, height: lh };
       
  1421                 }
       
  1422                 else {
       
  1423                     axis.box = { top: plotOffset.top + axisMargin, height: lh };
       
  1424                     plotOffset.top += lh + axisMargin;
       
  1425                 }
       
  1426             }
       
  1427             else {
       
  1428                 lw += padding;
       
  1429 
       
  1430                 if (pos == "left") {
       
  1431                     axis.box = { left: plotOffset.left + axisMargin, width: lw };
       
  1432                     plotOffset.left += lw + axisMargin;
       
  1433                 }
       
  1434                 else {
       
  1435                     plotOffset.right += lw + axisMargin;
       
  1436                     axis.box = { left: surface.width - plotOffset.right, width: lw };
       
  1437                 }
       
  1438             }
       
  1439 
       
  1440              // save for future reference
       
  1441             axis.position = pos;
       
  1442             axis.tickLength = tickLength;
       
  1443             axis.box.padding = padding;
       
  1444             axis.innermost = innermost;
       
  1445         }
       
  1446 
       
  1447         function allocateAxisBoxSecondPhase(axis) {
       
  1448             // now that all axis boxes have been placed in one
       
  1449             // dimension, we can set the remaining dimension coordinates
       
  1450             if (axis.direction == "x") {
       
  1451                 axis.box.left = plotOffset.left - axis.labelWidth / 2;
       
  1452                 axis.box.width = surface.width - plotOffset.left - plotOffset.right + axis.labelWidth;
       
  1453             }
       
  1454             else {
       
  1455                 axis.box.top = plotOffset.top - axis.labelHeight / 2;
       
  1456                 axis.box.height = surface.height - plotOffset.bottom - plotOffset.top + axis.labelHeight;
       
  1457             }
       
  1458         }
       
  1459 
       
  1460         function adjustLayoutForThingsStickingOut() {
       
  1461             // possibly adjust plot offset to ensure everything stays
       
  1462             // inside the canvas and isn't clipped off
       
  1463 
       
  1464             var minMargin = options.grid.minBorderMargin,
       
  1465                 margins = { x: 0, y: 0 }, i, axis;
       
  1466 
       
  1467             // check stuff from the plot (FIXME: this should just read
       
  1468             // a value from the series, otherwise it's impossible to
       
  1469             // customize)
       
  1470             if (minMargin == null) {
       
  1471                 minMargin = 0;
       
  1472                 for (i = 0; i < series.length; ++i)
       
  1473                     minMargin = Math.max(minMargin, 2 * (series[i].points.radius + series[i].points.lineWidth/2));
       
  1474             }
       
  1475 
       
  1476             margins.x = margins.y = Math.ceil(minMargin);
       
  1477 
       
  1478             // check axis labels, note we don't check the actual
       
  1479             // labels but instead use the overall width/height to not
       
  1480             // jump as much around with replots
       
  1481             $.each(allAxes(), function (_, axis) {
       
  1482                 var dir = axis.direction;
       
  1483                 if (axis.reserveSpace)
       
  1484                     margins[dir] = Math.ceil(Math.max(margins[dir], (dir == "x" ? axis.labelWidth : axis.labelHeight) / 2));
       
  1485             });
       
  1486 
       
  1487             plotOffset.left = Math.max(margins.x, plotOffset.left);
       
  1488             plotOffset.right = Math.max(margins.x, plotOffset.right);
       
  1489             plotOffset.top = Math.max(margins.y, plotOffset.top);
       
  1490             plotOffset.bottom = Math.max(margins.y, plotOffset.bottom);
       
  1491         }
       
  1492 
       
  1493         function setupGrid() {
       
  1494             var i, axes = allAxes(), showGrid = options.grid.show;
       
  1495 
       
  1496             // Initialize the plot's offset from the edge of the canvas
       
  1497 
       
  1498             for (var a in plotOffset) {
       
  1499                 var margin = options.grid.margin || 0;
       
  1500                 plotOffset[a] = typeof margin == "number" ? margin : margin[a] || 0;
       
  1501             }
       
  1502 
       
  1503             executeHooks(hooks.processOffset, [plotOffset]);
       
  1504 
       
  1505             // If the grid is visible, add its border width to the offset
       
  1506 
       
  1507             for (var a in plotOffset) {
       
  1508                 if(typeof(options.grid.borderWidth) == "object") {
       
  1509                     plotOffset[a] += showGrid ? options.grid.borderWidth[a] : 0;
       
  1510                 }
       
  1511                 else {
       
  1512                     plotOffset[a] += showGrid ? options.grid.borderWidth : 0;
       
  1513                 }
       
  1514             }
       
  1515 
       
  1516             // init axes
       
  1517             $.each(axes, function (_, axis) {
       
  1518                 axis.show = axis.options.show;
       
  1519                 if (axis.show == null)
       
  1520                     axis.show = axis.used; // by default an axis is visible if it's got data
       
  1521 
       
  1522                 axis.reserveSpace = axis.show || axis.options.reserveSpace;
       
  1523 
       
  1524                 setRange(axis);
       
  1525             });
       
  1526 
       
  1527             if (showGrid) {
       
  1528 
       
  1529                 var allocatedAxes = $.grep(axes, function (axis) { return axis.reserveSpace; });
       
  1530 
       
  1531                 $.each(allocatedAxes, function (_, axis) {
       
  1532                     // make the ticks
       
  1533                     setupTickGeneration(axis);
       
  1534                     setTicks(axis);
       
  1535                     snapRangeToTicks(axis, axis.ticks);
       
  1536                     // find labelWidth/Height for axis
       
  1537                     measureTickLabels(axis);
       
  1538                 });
       
  1539 
       
  1540                 // with all dimensions calculated, we can compute the
       
  1541                 // axis bounding boxes, start from the outside
       
  1542                 // (reverse order)
       
  1543                 for (i = allocatedAxes.length - 1; i >= 0; --i)
       
  1544                     allocateAxisBoxFirstPhase(allocatedAxes[i]);
       
  1545 
       
  1546                 // make sure we've got enough space for things that
       
  1547                 // might stick out
       
  1548                 adjustLayoutForThingsStickingOut();
       
  1549 
       
  1550                 $.each(allocatedAxes, function (_, axis) {
       
  1551                     allocateAxisBoxSecondPhase(axis);
       
  1552                 });
       
  1553             }
       
  1554 
       
  1555             plotWidth = surface.width - plotOffset.left - plotOffset.right;
       
  1556             plotHeight = surface.height - plotOffset.bottom - plotOffset.top;
       
  1557 
       
  1558             // now we got the proper plot dimensions, we can compute the scaling
       
  1559             $.each(axes, function (_, axis) {
       
  1560                 setTransformationHelpers(axis);
       
  1561             });
       
  1562 
       
  1563             if (showGrid) {
       
  1564                 drawAxisLabels();
       
  1565             }
       
  1566 
       
  1567             insertLegend();
       
  1568         }
       
  1569 
       
  1570         function setRange(axis) {
       
  1571             var opts = axis.options,
       
  1572                 min = +(opts.min != null ? opts.min : axis.datamin),
       
  1573                 max = +(opts.max != null ? opts.max : axis.datamax),
       
  1574                 delta = max - min;
       
  1575 
       
  1576             if (delta == 0.0) {
       
  1577                 // degenerate case
       
  1578                 var widen = max == 0 ? 1 : 0.01;
       
  1579 
       
  1580                 if (opts.min == null)
       
  1581                     min -= widen;
       
  1582                 // always widen max if we couldn't widen min to ensure we
       
  1583                 // don't fall into min == max which doesn't work
       
  1584                 if (opts.max == null || opts.min != null)
       
  1585                     max += widen;
       
  1586             }
       
  1587             else {
       
  1588                 // consider autoscaling
       
  1589                 var margin = opts.autoscaleMargin;
       
  1590                 if (margin != null) {
       
  1591                     if (opts.min == null) {
       
  1592                         min -= delta * margin;
       
  1593                         // make sure we don't go below zero if all values
       
  1594                         // are positive
       
  1595                         if (min < 0 && axis.datamin != null && axis.datamin >= 0)
       
  1596                             min = 0;
       
  1597                     }
       
  1598                     if (opts.max == null) {
       
  1599                         max += delta * margin;
       
  1600                         if (max > 0 && axis.datamax != null && axis.datamax <= 0)
       
  1601                             max = 0;
       
  1602                     }
       
  1603                 }
       
  1604             }
       
  1605             axis.min = min;
       
  1606             axis.max = max;
       
  1607         }
       
  1608 
       
  1609         function setupTickGeneration(axis) {
       
  1610             var opts = axis.options;
       
  1611 
       
  1612             // estimate number of ticks
       
  1613             var noTicks;
       
  1614             if (typeof opts.ticks == "number" && opts.ticks > 0)
       
  1615                 noTicks = opts.ticks;
       
  1616             else
       
  1617                 // heuristic based on the model a*sqrt(x) fitted to
       
  1618                 // some data points that seemed reasonable
       
  1619                 noTicks = 0.3 * Math.sqrt(axis.direction == "x" ? surface.width : surface.height);
       
  1620 
       
  1621             var delta = (axis.max - axis.min) / noTicks,
       
  1622                 dec = -Math.floor(Math.log(delta) / Math.LN10),
       
  1623                 maxDec = opts.tickDecimals;
       
  1624 
       
  1625             if (maxDec != null && dec > maxDec) {
       
  1626                 dec = maxDec;
       
  1627             }
       
  1628 
       
  1629             var magn = Math.pow(10, -dec),
       
  1630                 norm = delta / magn, // norm is between 1.0 and 10.0
       
  1631                 size;
       
  1632 
       
  1633             if (norm < 1.5) {
       
  1634                 size = 1;
       
  1635             } else if (norm < 3) {
       
  1636                 size = 2;
       
  1637                 // special case for 2.5, requires an extra decimal
       
  1638                 if (norm > 2.25 && (maxDec == null || dec + 1 <= maxDec)) {
       
  1639                     size = 2.5;
       
  1640                     ++dec;
       
  1641                 }
       
  1642             } else if (norm < 7.5) {
       
  1643                 size = 5;
       
  1644             } else {
       
  1645                 size = 10;
       
  1646             }
       
  1647 
       
  1648             size *= magn;
       
  1649 
       
  1650             if (opts.minTickSize != null && size < opts.minTickSize) {
       
  1651                 size = opts.minTickSize;
       
  1652             }
       
  1653 
       
  1654             axis.delta = delta;
       
  1655             axis.tickDecimals = Math.max(0, maxDec != null ? maxDec : dec);
       
  1656             axis.tickSize = opts.tickSize || size;
       
  1657 
       
  1658             // Time mode was moved to a plug-in in 0.8, but since so many people use this
       
  1659             // we'll add an especially friendly make sure they remembered to include it.
       
  1660 
       
  1661             if (opts.mode == "time" && !axis.tickGenerator) {
       
  1662                 throw new Error("Time mode requires the flot.time plugin.");
       
  1663             }
       
  1664 
       
  1665             // Flot supports base-10 axes; any other mode else is handled by a plug-in,
       
  1666             // like flot.time.js.
       
  1667 
       
  1668             if (!axis.tickGenerator) {
       
  1669 
       
  1670                 axis.tickGenerator = function (axis) {
       
  1671 
       
  1672                     var ticks = [],
       
  1673                         start = floorInBase(axis.min, axis.tickSize),
       
  1674                         i = 0,
       
  1675                         v = Number.NaN,
       
  1676                         prev;
       
  1677 
       
  1678                     do {
       
  1679                         prev = v;
       
  1680                         v = start + i * axis.tickSize;
       
  1681                         ticks.push(v);
       
  1682                         ++i;
       
  1683                     } while (v < axis.max && v != prev);
       
  1684                     return ticks;
       
  1685                 };
       
  1686 
       
  1687 				axis.tickFormatter = function (value, axis) {
       
  1688 
       
  1689 					var factor = axis.tickDecimals ? Math.pow(10, axis.tickDecimals) : 1;
       
  1690 					var formatted = "" + Math.round(value * factor) / factor;
       
  1691 
       
  1692 					// If tickDecimals was specified, ensure that we have exactly that
       
  1693 					// much precision; otherwise default to the value's own precision.
       
  1694 
       
  1695 					if (axis.tickDecimals != null) {
       
  1696 						var decimal = formatted.indexOf(".");
       
  1697 						var precision = decimal == -1 ? 0 : formatted.length - decimal - 1;
       
  1698 						if (precision < axis.tickDecimals) {
       
  1699 							return (precision ? formatted : formatted + ".") + ("" + factor).substr(1, axis.tickDecimals - precision);
       
  1700 						}
       
  1701 					}
       
  1702 
       
  1703                     return formatted;
       
  1704                 };
       
  1705             }
       
  1706 
       
  1707             if ($.isFunction(opts.tickFormatter))
       
  1708                 axis.tickFormatter = function (v, axis) { return "" + opts.tickFormatter(v, axis); };
       
  1709 
       
  1710             if (opts.alignTicksWithAxis != null) {
       
  1711                 var otherAxis = (axis.direction == "x" ? xaxes : yaxes)[opts.alignTicksWithAxis - 1];
       
  1712                 if (otherAxis && otherAxis.used && otherAxis != axis) {
       
  1713                     // consider snapping min/max to outermost nice ticks
       
  1714                     var niceTicks = axis.tickGenerator(axis);
       
  1715                     if (niceTicks.length > 0) {
       
  1716                         if (opts.min == null)
       
  1717                             axis.min = Math.min(axis.min, niceTicks[0]);
       
  1718                         if (opts.max == null && niceTicks.length > 1)
       
  1719                             axis.max = Math.max(axis.max, niceTicks[niceTicks.length - 1]);
       
  1720                     }
       
  1721 
       
  1722                     axis.tickGenerator = function (axis) {
       
  1723                         // copy ticks, scaled to this axis
       
  1724                         var ticks = [], v, i;
       
  1725                         for (i = 0; i < otherAxis.ticks.length; ++i) {
       
  1726                             v = (otherAxis.ticks[i].v - otherAxis.min) / (otherAxis.max - otherAxis.min);
       
  1727                             v = axis.min + v * (axis.max - axis.min);
       
  1728                             ticks.push(v);
       
  1729                         }
       
  1730                         return ticks;
       
  1731                     };
       
  1732 
       
  1733                     // we might need an extra decimal since forced
       
  1734                     // ticks don't necessarily fit naturally
       
  1735                     if (!axis.mode && opts.tickDecimals == null) {
       
  1736                         var extraDec = Math.max(0, -Math.floor(Math.log(axis.delta) / Math.LN10) + 1),
       
  1737                             ts = axis.tickGenerator(axis);
       
  1738 
       
  1739                         // only proceed if the tick interval rounded
       
  1740                         // with an extra decimal doesn't give us a
       
  1741                         // zero at end
       
  1742                         if (!(ts.length > 1 && /\..*0$/.test((ts[1] - ts[0]).toFixed(extraDec))))
       
  1743                             axis.tickDecimals = extraDec;
       
  1744                     }
       
  1745                 }
       
  1746             }
       
  1747         }
       
  1748 
       
  1749         function setTicks(axis) {
       
  1750             var oticks = axis.options.ticks, ticks = [];
       
  1751             if (oticks == null || (typeof oticks == "number" && oticks > 0))
       
  1752                 ticks = axis.tickGenerator(axis);
       
  1753             else if (oticks) {
       
  1754                 if ($.isFunction(oticks))
       
  1755                     // generate the ticks
       
  1756                     ticks = oticks(axis);
       
  1757                 else
       
  1758                     ticks = oticks;
       
  1759             }
       
  1760 
       
  1761             // clean up/labelify the supplied ticks, copy them over
       
  1762             var i, v;
       
  1763             axis.ticks = [];
       
  1764             for (i = 0; i < ticks.length; ++i) {
       
  1765                 var label = null;
       
  1766                 var t = ticks[i];
       
  1767                 if (typeof t == "object") {
       
  1768                     v = +t[0];
       
  1769                     if (t.length > 1)
       
  1770                         label = t[1];
       
  1771                 }
       
  1772                 else
       
  1773                     v = +t;
       
  1774                 if (label == null)
       
  1775                     label = axis.tickFormatter(v, axis);
       
  1776                 if (!isNaN(v))
       
  1777                     axis.ticks.push({ v: v, label: label });
       
  1778             }
       
  1779         }
       
  1780 
       
  1781         function snapRangeToTicks(axis, ticks) {
       
  1782             if (axis.options.autoscaleMargin && ticks.length > 0) {
       
  1783                 // snap to ticks
       
  1784                 if (axis.options.min == null)
       
  1785                     axis.min = Math.min(axis.min, ticks[0].v);
       
  1786                 if (axis.options.max == null && ticks.length > 1)
       
  1787                     axis.max = Math.max(axis.max, ticks[ticks.length - 1].v);
       
  1788             }
       
  1789         }
       
  1790 
       
  1791         function draw() {
       
  1792 
       
  1793             surface.clear();
       
  1794 
       
  1795             executeHooks(hooks.drawBackground, [ctx]);
       
  1796 
       
  1797             var grid = options.grid;
       
  1798 
       
  1799             // draw background, if any
       
  1800             if (grid.show && grid.backgroundColor)
       
  1801                 drawBackground();
       
  1802 
       
  1803             if (grid.show && !grid.aboveData) {
       
  1804                 drawGrid();
       
  1805             }
       
  1806 
       
  1807             for (var i = 0; i < series.length; ++i) {
       
  1808                 executeHooks(hooks.drawSeries, [ctx, series[i]]);
       
  1809                 drawSeries(series[i]);
       
  1810             }
       
  1811 
       
  1812             executeHooks(hooks.draw, [ctx]);
       
  1813 
       
  1814             if (grid.show && grid.aboveData) {
       
  1815                 drawGrid();
       
  1816             }
       
  1817 
       
  1818             surface.render();
       
  1819 
       
  1820             // A draw implies that either the axes or data have changed, so we
       
  1821             // should probably update the overlay highlights as well.
       
  1822 
       
  1823             triggerRedrawOverlay();
       
  1824         }
       
  1825 
       
  1826         function extractRange(ranges, coord) {
       
  1827             var axis, from, to, key, axes = allAxes();
       
  1828 
       
  1829             for (var i = 0; i < axes.length; ++i) {
       
  1830                 axis = axes[i];
       
  1831                 if (axis.direction == coord) {
       
  1832                     key = coord + axis.n + "axis";
       
  1833                     if (!ranges[key] && axis.n == 1)
       
  1834                         key = coord + "axis"; // support x1axis as xaxis
       
  1835                     if (ranges[key]) {
       
  1836                         from = ranges[key].from;
       
  1837                         to = ranges[key].to;
       
  1838                         break;
       
  1839                     }
       
  1840                 }
       
  1841             }
       
  1842 
       
  1843             // backwards-compat stuff - to be removed in future
       
  1844             if (!ranges[key]) {
       
  1845                 axis = coord == "x" ? xaxes[0] : yaxes[0];
       
  1846                 from = ranges[coord + "1"];
       
  1847                 to = ranges[coord + "2"];
       
  1848             }
       
  1849 
       
  1850             // auto-reverse as an added bonus
       
  1851             if (from != null && to != null && from > to) {
       
  1852                 var tmp = from;
       
  1853                 from = to;
       
  1854                 to = tmp;
       
  1855             }
       
  1856 
       
  1857             return { from: from, to: to, axis: axis };
       
  1858         }
       
  1859 
       
  1860         function drawBackground() {
       
  1861             ctx.save();
       
  1862             ctx.translate(plotOffset.left, plotOffset.top);
       
  1863 
       
  1864             ctx.fillStyle = getColorOrGradient(options.grid.backgroundColor, plotHeight, 0, "rgba(255, 255, 255, 0)");
       
  1865             ctx.fillRect(0, 0, plotWidth, plotHeight);
       
  1866             ctx.restore();
       
  1867         }
       
  1868 
       
  1869         function drawGrid() {
       
  1870             var i, axes, bw, bc;
       
  1871 
       
  1872             ctx.save();
       
  1873             ctx.translate(plotOffset.left, plotOffset.top);
       
  1874 
       
  1875             // draw markings
       
  1876             var markings = options.grid.markings;
       
  1877             if (markings) {
       
  1878                 if ($.isFunction(markings)) {
       
  1879                     axes = plot.getAxes();
       
  1880                     // xmin etc. is backwards compatibility, to be
       
  1881                     // removed in the future
       
  1882                     axes.xmin = axes.xaxis.min;
       
  1883                     axes.xmax = axes.xaxis.max;
       
  1884                     axes.ymin = axes.yaxis.min;
       
  1885                     axes.ymax = axes.yaxis.max;
       
  1886 
       
  1887                     markings = markings(axes);
       
  1888                 }
       
  1889 
       
  1890                 for (i = 0; i < markings.length; ++i) {
       
  1891                     var m = markings[i],
       
  1892                         xrange = extractRange(m, "x"),
       
  1893                         yrange = extractRange(m, "y");
       
  1894 
       
  1895                     // fill in missing
       
  1896                     if (xrange.from == null)
       
  1897                         xrange.from = xrange.axis.min;
       
  1898                     if (xrange.to == null)
       
  1899                         xrange.to = xrange.axis.max;
       
  1900                     if (yrange.from == null)
       
  1901                         yrange.from = yrange.axis.min;
       
  1902                     if (yrange.to == null)
       
  1903                         yrange.to = yrange.axis.max;
       
  1904 
       
  1905                     // clip
       
  1906                     if (xrange.to < xrange.axis.min || xrange.from > xrange.axis.max ||
       
  1907                         yrange.to < yrange.axis.min || yrange.from > yrange.axis.max)
       
  1908                         continue;
       
  1909 
       
  1910                     xrange.from = Math.max(xrange.from, xrange.axis.min);
       
  1911                     xrange.to = Math.min(xrange.to, xrange.axis.max);
       
  1912                     yrange.from = Math.max(yrange.from, yrange.axis.min);
       
  1913                     yrange.to = Math.min(yrange.to, yrange.axis.max);
       
  1914 
       
  1915                     if (xrange.from == xrange.to && yrange.from == yrange.to)
       
  1916                         continue;
       
  1917 
       
  1918                     // then draw
       
  1919                     xrange.from = xrange.axis.p2c(xrange.from);
       
  1920                     xrange.to = xrange.axis.p2c(xrange.to);
       
  1921                     yrange.from = yrange.axis.p2c(yrange.from);
       
  1922                     yrange.to = yrange.axis.p2c(yrange.to);
       
  1923 
       
  1924                     if (xrange.from == xrange.to || yrange.from == yrange.to) {
       
  1925                         // draw line
       
  1926                         ctx.beginPath();
       
  1927                         ctx.strokeStyle = m.color || options.grid.markingsColor;
       
  1928                         ctx.lineWidth = m.lineWidth || options.grid.markingsLineWidth;
       
  1929                         ctx.moveTo(xrange.from, yrange.from);
       
  1930                         ctx.lineTo(xrange.to, yrange.to);
       
  1931                         ctx.stroke();
       
  1932                     }
       
  1933                     else {
       
  1934                         // fill area
       
  1935                         ctx.fillStyle = m.color || options.grid.markingsColor;
       
  1936                         ctx.fillRect(xrange.from, yrange.to,
       
  1937                                      xrange.to - xrange.from,
       
  1938                                      yrange.from - yrange.to);
       
  1939                     }
       
  1940                 }
       
  1941             }
       
  1942 
       
  1943             // draw the ticks
       
  1944             axes = allAxes();
       
  1945             bw = options.grid.borderWidth;
       
  1946 
       
  1947             for (var j = 0; j < axes.length; ++j) {
       
  1948                 var axis = axes[j], box = axis.box,
       
  1949                     t = axis.tickLength, x, y, xoff, yoff;
       
  1950                 if (!axis.show || axis.ticks.length == 0)
       
  1951                     continue;
       
  1952 
       
  1953                 ctx.lineWidth = 1;
       
  1954 
       
  1955                 // find the edges
       
  1956                 if (axis.direction == "x") {
       
  1957                     x = 0;
       
  1958                     if (t == "full")
       
  1959                         y = (axis.position == "top" ? 0 : plotHeight);
       
  1960                     else
       
  1961                         y = box.top - plotOffset.top + (axis.position == "top" ? box.height : 0);
       
  1962                 }
       
  1963                 else {
       
  1964                     y = 0;
       
  1965                     if (t == "full")
       
  1966                         x = (axis.position == "left" ? 0 : plotWidth);
       
  1967                     else
       
  1968                         x = box.left - plotOffset.left + (axis.position == "left" ? box.width : 0);
       
  1969                 }
       
  1970 
       
  1971                 // draw tick bar
       
  1972                 if (!axis.innermost) {
       
  1973                     ctx.strokeStyle = axis.options.color;
       
  1974                     ctx.beginPath();
       
  1975                     xoff = yoff = 0;
       
  1976                     if (axis.direction == "x")
       
  1977                         xoff = plotWidth + 1;
       
  1978                     else
       
  1979                         yoff = plotHeight + 1;
       
  1980 
       
  1981                     if (ctx.lineWidth == 1) {
       
  1982                         if (axis.direction == "x") {
       
  1983                             y = Math.floor(y) + 0.5;
       
  1984                         } else {
       
  1985                             x = Math.floor(x) + 0.5;
       
  1986                         }
       
  1987                     }
       
  1988 
       
  1989                     ctx.moveTo(x, y);
       
  1990                     ctx.lineTo(x + xoff, y + yoff);
       
  1991                     ctx.stroke();
       
  1992                 }
       
  1993 
       
  1994                 // draw ticks
       
  1995 
       
  1996                 ctx.strokeStyle = axis.options.tickColor;
       
  1997 
       
  1998                 ctx.beginPath();
       
  1999                 for (i = 0; i < axis.ticks.length; ++i) {
       
  2000                     var v = axis.ticks[i].v;
       
  2001 
       
  2002                     xoff = yoff = 0;
       
  2003 
       
  2004                     if (isNaN(v) || v < axis.min || v > axis.max
       
  2005                         // skip those lying on the axes if we got a border
       
  2006                         || (t == "full"
       
  2007                             && ((typeof bw == "object" && bw[axis.position] > 0) || bw > 0)
       
  2008                             && (v == axis.min || v == axis.max)))
       
  2009                         continue;
       
  2010 
       
  2011                     if (axis.direction == "x") {
       
  2012                         x = axis.p2c(v);
       
  2013                         yoff = t == "full" ? -plotHeight : t;
       
  2014 
       
  2015                         if (axis.position == "top")
       
  2016                             yoff = -yoff;
       
  2017                     }
       
  2018                     else {
       
  2019                         y = axis.p2c(v);
       
  2020                         xoff = t == "full" ? -plotWidth : t;
       
  2021 
       
  2022                         if (axis.position == "left")
       
  2023                             xoff = -xoff;
       
  2024                     }
       
  2025 
       
  2026                     if (ctx.lineWidth == 1) {
       
  2027                         if (axis.direction == "x")
       
  2028                             x = Math.floor(x) + 0.5;
       
  2029                         else
       
  2030                             y = Math.floor(y) + 0.5;
       
  2031                     }
       
  2032 
       
  2033                     ctx.moveTo(x, y);
       
  2034                     ctx.lineTo(x + xoff, y + yoff);
       
  2035                 }
       
  2036 
       
  2037                 ctx.stroke();
       
  2038             }
       
  2039 
       
  2040 
       
  2041             // draw border
       
  2042             if (bw) {
       
  2043                 // If either borderWidth or borderColor is an object, then draw the border
       
  2044                 // line by line instead of as one rectangle
       
  2045                 bc = options.grid.borderColor;
       
  2046                 if(typeof bw == "object" || typeof bc == "object") {
       
  2047                     if (typeof bw !== "object") {
       
  2048                         bw = {top: bw, right: bw, bottom: bw, left: bw};
       
  2049                     }
       
  2050                     if (typeof bc !== "object") {
       
  2051                         bc = {top: bc, right: bc, bottom: bc, left: bc};
       
  2052                     }
       
  2053 
       
  2054                     if (bw.top > 0) {
       
  2055                         ctx.strokeStyle = bc.top;
       
  2056                         ctx.lineWidth = bw.top;
       
  2057                         ctx.beginPath();
       
  2058                         ctx.moveTo(0 - bw.left, 0 - bw.top/2);
       
  2059                         ctx.lineTo(plotWidth, 0 - bw.top/2);
       
  2060                         ctx.stroke();
       
  2061                     }
       
  2062 
       
  2063                     if (bw.right > 0) {
       
  2064                         ctx.strokeStyle = bc.right;
       
  2065                         ctx.lineWidth = bw.right;
       
  2066                         ctx.beginPath();
       
  2067                         ctx.moveTo(plotWidth + bw.right / 2, 0 - bw.top);
       
  2068                         ctx.lineTo(plotWidth + bw.right / 2, plotHeight);
       
  2069                         ctx.stroke();
       
  2070                     }
       
  2071 
       
  2072                     if (bw.bottom > 0) {
       
  2073                         ctx.strokeStyle = bc.bottom;
       
  2074                         ctx.lineWidth = bw.bottom;
       
  2075                         ctx.beginPath();
       
  2076                         ctx.moveTo(plotWidth + bw.right, plotHeight + bw.bottom / 2);
       
  2077                         ctx.lineTo(0, plotHeight + bw.bottom / 2);
       
  2078                         ctx.stroke();
       
  2079                     }
       
  2080 
       
  2081                     if (bw.left > 0) {
       
  2082                         ctx.strokeStyle = bc.left;
       
  2083                         ctx.lineWidth = bw.left;
       
  2084                         ctx.beginPath();
       
  2085                         ctx.moveTo(0 - bw.left/2, plotHeight + bw.bottom);
       
  2086                         ctx.lineTo(0- bw.left/2, 0);
       
  2087                         ctx.stroke();
       
  2088                     }
       
  2089                 }
       
  2090                 else {
       
  2091                     ctx.lineWidth = bw;
       
  2092                     ctx.strokeStyle = options.grid.borderColor;
       
  2093                     ctx.strokeRect(-bw/2, -bw/2, plotWidth + bw, plotHeight + bw);
       
  2094                 }
       
  2095             }
       
  2096 
       
  2097             ctx.restore();
       
  2098         }
       
  2099 
       
  2100         function drawAxisLabels() {
       
  2101 
       
  2102             $.each(allAxes(), function (_, axis) {
       
  2103                 if (!axis.show || axis.ticks.length == 0)
       
  2104                     return;
       
  2105 
       
  2106                 var box = axis.box,
       
  2107                     legacyStyles = axis.direction + "Axis " + axis.direction + axis.n + "Axis",
       
  2108                     layer = "flot-" + axis.direction + "-axis flot-" + axis.direction + axis.n + "-axis " + legacyStyles,
       
  2109                     font = axis.options.font || "flot-tick-label tickLabel",
       
  2110                     tick, x, y, halign, valign;
       
  2111 
       
  2112                 surface.removeText(layer);
       
  2113 
       
  2114                 for (var i = 0; i < axis.ticks.length; ++i) {
       
  2115 
       
  2116                     tick = axis.ticks[i];
       
  2117                     if (!tick.label || tick.v < axis.min || tick.v > axis.max)
       
  2118                         continue;
       
  2119 
       
  2120                     if (axis.direction == "x") {
       
  2121                         halign = "center";
       
  2122                         x = plotOffset.left + axis.p2c(tick.v);
       
  2123                         if (axis.position == "bottom") {
       
  2124                             y = box.top + box.padding;
       
  2125                         } else {
       
  2126                             y = box.top + box.height - box.padding;
       
  2127                             valign = "bottom";
       
  2128                         }
       
  2129                     } else {
       
  2130                         valign = "middle";
       
  2131                         y = plotOffset.top + axis.p2c(tick.v);
       
  2132                         if (axis.position == "left") {
       
  2133                             x = box.left + box.width - box.padding;
       
  2134                             halign = "right";
       
  2135                         } else {
       
  2136                             x = box.left + box.padding;
       
  2137                         }
       
  2138                     }
       
  2139 
       
  2140                     surface.addText(layer, x, y, tick.label, font, null, null, halign, valign);
       
  2141                 }
       
  2142             });
       
  2143         }
       
  2144 
       
  2145         function drawSeries(series) {
       
  2146             if (series.lines.show)
       
  2147                 drawSeriesLines(series);
       
  2148             if (series.bars.show)
       
  2149                 drawSeriesBars(series);
       
  2150             if (series.points.show)
       
  2151                 drawSeriesPoints(series);
       
  2152         }
       
  2153 
       
  2154         function drawSeriesLines(series) {
       
  2155             function plotLine(datapoints, xoffset, yoffset, axisx, axisy) {
       
  2156                 var points = datapoints.points,
       
  2157                     ps = datapoints.pointsize,
       
  2158                     prevx = null, prevy = null;
       
  2159 
       
  2160                 ctx.beginPath();
       
  2161                 for (var i = ps; i < points.length; i += ps) {
       
  2162                     var x1 = points[i - ps], y1 = points[i - ps + 1],
       
  2163                         x2 = points[i], y2 = points[i + 1];
       
  2164 
       
  2165                     if (x1 == null || x2 == null)
       
  2166                         continue;
       
  2167 
       
  2168                     // clip with ymin
       
  2169                     if (y1 <= y2 && y1 < axisy.min) {
       
  2170                         if (y2 < axisy.min)
       
  2171                             continue;   // line segment is outside
       
  2172                         // compute new intersection point
       
  2173                         x1 = (axisy.min - y1) / (y2 - y1) * (x2 - x1) + x1;
       
  2174                         y1 = axisy.min;
       
  2175                     }
       
  2176                     else if (y2 <= y1 && y2 < axisy.min) {
       
  2177                         if (y1 < axisy.min)
       
  2178                             continue;
       
  2179                         x2 = (axisy.min - y1) / (y2 - y1) * (x2 - x1) + x1;
       
  2180                         y2 = axisy.min;
       
  2181                     }
       
  2182 
       
  2183                     // clip with ymax
       
  2184                     if (y1 >= y2 && y1 > axisy.max) {
       
  2185                         if (y2 > axisy.max)
       
  2186                             continue;
       
  2187                         x1 = (axisy.max - y1) / (y2 - y1) * (x2 - x1) + x1;
       
  2188                         y1 = axisy.max;
       
  2189                     }
       
  2190                     else if (y2 >= y1 && y2 > axisy.max) {
       
  2191                         if (y1 > axisy.max)
       
  2192                             continue;
       
  2193                         x2 = (axisy.max - y1) / (y2 - y1) * (x2 - x1) + x1;
       
  2194                         y2 = axisy.max;
       
  2195                     }
       
  2196 
       
  2197                     // clip with xmin
       
  2198                     if (x1 <= x2 && x1 < axisx.min) {
       
  2199                         if (x2 < axisx.min)
       
  2200                             continue;
       
  2201                         y1 = (axisx.min - x1) / (x2 - x1) * (y2 - y1) + y1;
       
  2202                         x1 = axisx.min;
       
  2203                     }
       
  2204                     else if (x2 <= x1 && x2 < axisx.min) {
       
  2205                         if (x1 < axisx.min)
       
  2206                             continue;
       
  2207                         y2 = (axisx.min - x1) / (x2 - x1) * (y2 - y1) + y1;
       
  2208                         x2 = axisx.min;
       
  2209                     }
       
  2210 
       
  2211                     // clip with xmax
       
  2212                     if (x1 >= x2 && x1 > axisx.max) {
       
  2213                         if (x2 > axisx.max)
       
  2214                             continue;
       
  2215                         y1 = (axisx.max - x1) / (x2 - x1) * (y2 - y1) + y1;
       
  2216                         x1 = axisx.max;
       
  2217                     }
       
  2218                     else if (x2 >= x1 && x2 > axisx.max) {
       
  2219                         if (x1 > axisx.max)
       
  2220                             continue;
       
  2221                         y2 = (axisx.max - x1) / (x2 - x1) * (y2 - y1) + y1;
       
  2222                         x2 = axisx.max;
       
  2223                     }
       
  2224 
       
  2225                     if (x1 != prevx || y1 != prevy)
       
  2226                         ctx.moveTo(axisx.p2c(x1) + xoffset, axisy.p2c(y1) + yoffset);
       
  2227 
       
  2228                     prevx = x2;
       
  2229                     prevy = y2;
       
  2230                     ctx.lineTo(axisx.p2c(x2) + xoffset, axisy.p2c(y2) + yoffset);
       
  2231                 }
       
  2232                 ctx.stroke();
       
  2233             }
       
  2234 
       
  2235             function plotLineArea(datapoints, axisx, axisy) {
       
  2236                 var points = datapoints.points,
       
  2237                     ps = datapoints.pointsize,
       
  2238                     bottom = Math.min(Math.max(0, axisy.min), axisy.max),
       
  2239                     i = 0, top, areaOpen = false,
       
  2240                     ypos = 1, segmentStart = 0, segmentEnd = 0;
       
  2241 
       
  2242                 // we process each segment in two turns, first forward
       
  2243                 // direction to sketch out top, then once we hit the
       
  2244                 // end we go backwards to sketch the bottom
       
  2245                 while (true) {
       
  2246                     if (ps > 0 && i > points.length + ps)
       
  2247                         break;
       
  2248 
       
  2249                     i += ps; // ps is negative if going backwards
       
  2250 
       
  2251                     var x1 = points[i - ps],
       
  2252                         y1 = points[i - ps + ypos],
       
  2253                         x2 = points[i], y2 = points[i + ypos];
       
  2254 
       
  2255                     if (areaOpen) {
       
  2256                         if (ps > 0 && x1 != null && x2 == null) {
       
  2257                             // at turning point
       
  2258                             segmentEnd = i;
       
  2259                             ps = -ps;
       
  2260                             ypos = 2;
       
  2261                             continue;
       
  2262                         }
       
  2263 
       
  2264                         if (ps < 0 && i == segmentStart + ps) {
       
  2265                             // done with the reverse sweep
       
  2266                             ctx.fill();
       
  2267                             areaOpen = false;
       
  2268                             ps = -ps;
       
  2269                             ypos = 1;
       
  2270                             i = segmentStart = segmentEnd + ps;
       
  2271                             continue;
       
  2272                         }
       
  2273                     }
       
  2274 
       
  2275                     if (x1 == null || x2 == null)
       
  2276                         continue;
       
  2277 
       
  2278                     // clip x values
       
  2279 
       
  2280                     // clip with xmin
       
  2281                     if (x1 <= x2 && x1 < axisx.min) {
       
  2282                         if (x2 < axisx.min)
       
  2283                             continue;
       
  2284                         y1 = (axisx.min - x1) / (x2 - x1) * (y2 - y1) + y1;
       
  2285                         x1 = axisx.min;
       
  2286                     }
       
  2287                     else if (x2 <= x1 && x2 < axisx.min) {
       
  2288                         if (x1 < axisx.min)
       
  2289                             continue;
       
  2290                         y2 = (axisx.min - x1) / (x2 - x1) * (y2 - y1) + y1;
       
  2291                         x2 = axisx.min;
       
  2292                     }
       
  2293 
       
  2294                     // clip with xmax
       
  2295                     if (x1 >= x2 && x1 > axisx.max) {
       
  2296                         if (x2 > axisx.max)
       
  2297                             continue;
       
  2298                         y1 = (axisx.max - x1) / (x2 - x1) * (y2 - y1) + y1;
       
  2299                         x1 = axisx.max;
       
  2300                     }
       
  2301                     else if (x2 >= x1 && x2 > axisx.max) {
       
  2302                         if (x1 > axisx.max)
       
  2303                             continue;
       
  2304                         y2 = (axisx.max - x1) / (x2 - x1) * (y2 - y1) + y1;
       
  2305                         x2 = axisx.max;
       
  2306                     }
       
  2307 
       
  2308                     if (!areaOpen) {
       
  2309                         // open area
       
  2310                         ctx.beginPath();
       
  2311                         ctx.moveTo(axisx.p2c(x1), axisy.p2c(bottom));
       
  2312                         areaOpen = true;
       
  2313                     }
       
  2314 
       
  2315                     // now first check the case where both is outside
       
  2316                     if (y1 >= axisy.max && y2 >= axisy.max) {
       
  2317                         ctx.lineTo(axisx.p2c(x1), axisy.p2c(axisy.max));
       
  2318                         ctx.lineTo(axisx.p2c(x2), axisy.p2c(axisy.max));
       
  2319                         continue;
       
  2320                     }
       
  2321                     else if (y1 <= axisy.min && y2 <= axisy.min) {
       
  2322                         ctx.lineTo(axisx.p2c(x1), axisy.p2c(axisy.min));
       
  2323                         ctx.lineTo(axisx.p2c(x2), axisy.p2c(axisy.min));
       
  2324                         continue;
       
  2325                     }
       
  2326 
       
  2327                     // else it's a bit more complicated, there might
       
  2328                     // be a flat maxed out rectangle first, then a
       
  2329                     // triangular cutout or reverse; to find these
       
  2330                     // keep track of the current x values
       
  2331                     var x1old = x1, x2old = x2;
       
  2332 
       
  2333                     // clip the y values, without shortcutting, we
       
  2334                     // go through all cases in turn
       
  2335 
       
  2336                     // clip with ymin
       
  2337                     if (y1 <= y2 && y1 < axisy.min && y2 >= axisy.min) {
       
  2338                         x1 = (axisy.min - y1) / (y2 - y1) * (x2 - x1) + x1;
       
  2339                         y1 = axisy.min;
       
  2340                     }
       
  2341                     else if (y2 <= y1 && y2 < axisy.min && y1 >= axisy.min) {
       
  2342                         x2 = (axisy.min - y1) / (y2 - y1) * (x2 - x1) + x1;
       
  2343                         y2 = axisy.min;
       
  2344                     }
       
  2345 
       
  2346                     // clip with ymax
       
  2347                     if (y1 >= y2 && y1 > axisy.max && y2 <= axisy.max) {
       
  2348                         x1 = (axisy.max - y1) / (y2 - y1) * (x2 - x1) + x1;
       
  2349                         y1 = axisy.max;
       
  2350                     }
       
  2351                     else if (y2 >= y1 && y2 > axisy.max && y1 <= axisy.max) {
       
  2352                         x2 = (axisy.max - y1) / (y2 - y1) * (x2 - x1) + x1;
       
  2353                         y2 = axisy.max;
       
  2354                     }
       
  2355 
       
  2356                     // if the x value was changed we got a rectangle
       
  2357                     // to fill
       
  2358                     if (x1 != x1old) {
       
  2359                         ctx.lineTo(axisx.p2c(x1old), axisy.p2c(y1));
       
  2360                         // it goes to (x1, y1), but we fill that below
       
  2361                     }
       
  2362 
       
  2363                     // fill triangular section, this sometimes result
       
  2364                     // in redundant points if (x1, y1) hasn't changed
       
  2365                     // from previous line to, but we just ignore that
       
  2366                     ctx.lineTo(axisx.p2c(x1), axisy.p2c(y1));
       
  2367                     ctx.lineTo(axisx.p2c(x2), axisy.p2c(y2));
       
  2368 
       
  2369                     // fill the other rectangle if it's there
       
  2370                     if (x2 != x2old) {
       
  2371                         ctx.lineTo(axisx.p2c(x2), axisy.p2c(y2));
       
  2372                         ctx.lineTo(axisx.p2c(x2old), axisy.p2c(y2));
       
  2373                     }
       
  2374                 }
       
  2375             }
       
  2376 
       
  2377             ctx.save();
       
  2378             ctx.translate(plotOffset.left, plotOffset.top);
       
  2379             ctx.lineJoin = "round";
       
  2380 
       
  2381             var lw = series.lines.lineWidth,
       
  2382                 sw = series.shadowSize;
       
  2383             // FIXME: consider another form of shadow when filling is turned on
       
  2384             if (lw > 0 && sw > 0) {
       
  2385                 // draw shadow as a thick and thin line with transparency
       
  2386                 ctx.lineWidth = sw;
       
  2387                 ctx.strokeStyle = "rgba(0,0,0,0.1)";
       
  2388                 // position shadow at angle from the mid of line
       
  2389                 var angle = Math.PI/18;
       
  2390                 plotLine(series.datapoints, Math.sin(angle) * (lw/2 + sw/2), Math.cos(angle) * (lw/2 + sw/2), series.xaxis, series.yaxis);
       
  2391                 ctx.lineWidth = sw/2;
       
  2392                 plotLine(series.datapoints, Math.sin(angle) * (lw/2 + sw/4), Math.cos(angle) * (lw/2 + sw/4), series.xaxis, series.yaxis);
       
  2393             }
       
  2394 
       
  2395             ctx.lineWidth = lw;
       
  2396             ctx.strokeStyle = series.color;
       
  2397             var fillStyle = getFillStyle(series.lines, series.color, 0, plotHeight);
       
  2398             if (fillStyle) {
       
  2399                 ctx.fillStyle = fillStyle;
       
  2400                 plotLineArea(series.datapoints, series.xaxis, series.yaxis);
       
  2401             }
       
  2402 
       
  2403             if (lw > 0)
       
  2404                 plotLine(series.datapoints, 0, 0, series.xaxis, series.yaxis);
       
  2405             ctx.restore();
       
  2406         }
       
  2407 
       
  2408         function drawSeriesPoints(series) {
       
  2409             function plotPoints(datapoints, radius, fillStyle, offset, shadow, axisx, axisy, symbol) {
       
  2410                 var points = datapoints.points, ps = datapoints.pointsize;
       
  2411 
       
  2412                 for (var i = 0; i < points.length; i += ps) {
       
  2413                     var x = points[i], y = points[i + 1];
       
  2414                     if (x == null || x < axisx.min || x > axisx.max || y < axisy.min || y > axisy.max)
       
  2415                         continue;
       
  2416 
       
  2417                     ctx.beginPath();
       
  2418                     x = axisx.p2c(x);
       
  2419                     y = axisy.p2c(y) + offset;
       
  2420                     if (symbol == "circle")
       
  2421                         ctx.arc(x, y, radius, 0, shadow ? Math.PI : Math.PI * 2, false);
       
  2422                     else
       
  2423                         symbol(ctx, x, y, radius, shadow);
       
  2424                     ctx.closePath();
       
  2425 
       
  2426                     if (fillStyle) {
       
  2427                         ctx.fillStyle = fillStyle;
       
  2428                         ctx.fill();
       
  2429                     }
       
  2430                     ctx.stroke();
       
  2431                 }
       
  2432             }
       
  2433 
       
  2434             ctx.save();
       
  2435             ctx.translate(plotOffset.left, plotOffset.top);
       
  2436 
       
  2437             var lw = series.points.lineWidth,
       
  2438                 sw = series.shadowSize,
       
  2439                 radius = series.points.radius,
       
  2440                 symbol = series.points.symbol;
       
  2441 
       
  2442             // If the user sets the line width to 0, we change it to a very 
       
  2443             // small value. A line width of 0 seems to force the default of 1.
       
  2444             // Doing the conditional here allows the shadow setting to still be 
       
  2445             // optional even with a lineWidth of 0.
       
  2446 
       
  2447             if( lw == 0 )
       
  2448                 lw = 0.0001;
       
  2449 
       
  2450             if (lw > 0 && sw > 0) {
       
  2451                 // draw shadow in two steps
       
  2452                 var w = sw / 2;
       
  2453                 ctx.lineWidth = w;
       
  2454                 ctx.strokeStyle = "rgba(0,0,0,0.1)";
       
  2455                 plotPoints(series.datapoints, radius, null, w + w/2, true,
       
  2456                            series.xaxis, series.yaxis, symbol);
       
  2457 
       
  2458                 ctx.strokeStyle = "rgba(0,0,0,0.2)";
       
  2459                 plotPoints(series.datapoints, radius, null, w/2, true,
       
  2460                            series.xaxis, series.yaxis, symbol);
       
  2461             }
       
  2462 
       
  2463             ctx.lineWidth = lw;
       
  2464             ctx.strokeStyle = series.color;
       
  2465             plotPoints(series.datapoints, radius,
       
  2466                        getFillStyle(series.points, series.color), 0, false,
       
  2467                        series.xaxis, series.yaxis, symbol);
       
  2468             ctx.restore();
       
  2469         }
       
  2470 
       
  2471         function drawBar(x, y, b, barLeft, barRight, offset, fillStyleCallback, axisx, axisy, c, horizontal, lineWidth) {
       
  2472             var left, right, bottom, top,
       
  2473                 drawLeft, drawRight, drawTop, drawBottom,
       
  2474                 tmp;
       
  2475 
       
  2476             // in horizontal mode, we start the bar from the left
       
  2477             // instead of from the bottom so it appears to be
       
  2478             // horizontal rather than vertical
       
  2479             if (horizontal) {
       
  2480                 drawBottom = drawRight = drawTop = true;
       
  2481                 drawLeft = false;
       
  2482                 left = b;
       
  2483                 right = x;
       
  2484                 top = y + barLeft;
       
  2485                 bottom = y + barRight;
       
  2486 
       
  2487                 // account for negative bars
       
  2488                 if (right < left) {
       
  2489                     tmp = right;
       
  2490                     right = left;
       
  2491                     left = tmp;
       
  2492                     drawLeft = true;
       
  2493                     drawRight = false;
       
  2494                 }
       
  2495             }
       
  2496             else {
       
  2497                 drawLeft = drawRight = drawTop = true;
       
  2498                 drawBottom = false;
       
  2499                 left = x + barLeft;
       
  2500                 right = x + barRight;
       
  2501                 bottom = b;
       
  2502                 top = y;
       
  2503 
       
  2504                 // account for negative bars
       
  2505                 if (top < bottom) {
       
  2506                     tmp = top;
       
  2507                     top = bottom;
       
  2508                     bottom = tmp;
       
  2509                     drawBottom = true;
       
  2510                     drawTop = false;
       
  2511                 }
       
  2512             }
       
  2513 
       
  2514             // clip
       
  2515             if (right < axisx.min || left > axisx.max ||
       
  2516                 top < axisy.min || bottom > axisy.max)
       
  2517                 return;
       
  2518 
       
  2519             if (left < axisx.min) {
       
  2520                 left = axisx.min;
       
  2521                 drawLeft = false;
       
  2522             }
       
  2523 
       
  2524             if (right > axisx.max) {
       
  2525                 right = axisx.max;
       
  2526                 drawRight = false;
       
  2527             }
       
  2528 
       
  2529             if (bottom < axisy.min) {
       
  2530                 bottom = axisy.min;
       
  2531                 drawBottom = false;
       
  2532             }
       
  2533 
       
  2534             if (top > axisy.max) {
       
  2535                 top = axisy.max;
       
  2536                 drawTop = false;
       
  2537             }
       
  2538 
       
  2539             left = axisx.p2c(left);
       
  2540             bottom = axisy.p2c(bottom);
       
  2541             right = axisx.p2c(right);
       
  2542             top = axisy.p2c(top);
       
  2543 
       
  2544             // fill the bar
       
  2545             if (fillStyleCallback) {
       
  2546                 c.beginPath();
       
  2547                 c.moveTo(left, bottom);
       
  2548                 c.lineTo(left, top);
       
  2549                 c.lineTo(right, top);
       
  2550                 c.lineTo(right, bottom);
       
  2551                 c.fillStyle = fillStyleCallback(bottom, top);
       
  2552                 c.fill();
       
  2553             }
       
  2554 
       
  2555             // draw outline
       
  2556             if (lineWidth > 0 && (drawLeft || drawRight || drawTop || drawBottom)) {
       
  2557                 c.beginPath();
       
  2558 
       
  2559                 // FIXME: inline moveTo is buggy with excanvas
       
  2560                 c.moveTo(left, bottom + offset);
       
  2561                 if (drawLeft)
       
  2562                     c.lineTo(left, top + offset);
       
  2563                 else
       
  2564                     c.moveTo(left, top + offset);
       
  2565                 if (drawTop)
       
  2566                     c.lineTo(right, top + offset);
       
  2567                 else
       
  2568                     c.moveTo(right, top + offset);
       
  2569                 if (drawRight)
       
  2570                     c.lineTo(right, bottom + offset);
       
  2571                 else
       
  2572                     c.moveTo(right, bottom + offset);
       
  2573                 if (drawBottom)
       
  2574                     c.lineTo(left, bottom + offset);
       
  2575                 else
       
  2576                     c.moveTo(left, bottom + offset);
       
  2577                 c.stroke();
       
  2578             }
       
  2579         }
       
  2580 
       
  2581         function drawSeriesBars(series) {
       
  2582             function plotBars(datapoints, barLeft, barRight, offset, fillStyleCallback, axisx, axisy) {
       
  2583                 var points = datapoints.points, ps = datapoints.pointsize;
       
  2584 
       
  2585                 for (var i = 0; i < points.length; i += ps) {
       
  2586                     if (points[i] == null)
       
  2587                         continue;
       
  2588                     drawBar(points[i], points[i + 1], points[i + 2], barLeft, barRight, offset, fillStyleCallback, axisx, axisy, ctx, series.bars.horizontal, series.bars.lineWidth);
       
  2589                 }
       
  2590             }
       
  2591 
       
  2592             ctx.save();
       
  2593             ctx.translate(plotOffset.left, plotOffset.top);
       
  2594 
       
  2595             // FIXME: figure out a way to add shadows (for instance along the right edge)
       
  2596             ctx.lineWidth = series.bars.lineWidth;
       
  2597             ctx.strokeStyle = series.color;
       
  2598 
       
  2599             var barLeft;
       
  2600 
       
  2601             switch (series.bars.align) {
       
  2602                 case "left":
       
  2603                     barLeft = 0;
       
  2604                     break;
       
  2605                 case "right":
       
  2606                     barLeft = -series.bars.barWidth;
       
  2607                     break;
       
  2608                 case "center":
       
  2609                     barLeft = -series.bars.barWidth / 2;
       
  2610                     break;
       
  2611                 default:
       
  2612                     throw new Error("Invalid bar alignment: " + series.bars.align);
       
  2613             }
       
  2614 
       
  2615             var fillStyleCallback = series.bars.fill ? function (bottom, top) { return getFillStyle(series.bars, series.color, bottom, top); } : null;
       
  2616             plotBars(series.datapoints, barLeft, barLeft + series.bars.barWidth, 0, fillStyleCallback, series.xaxis, series.yaxis);
       
  2617             ctx.restore();
       
  2618         }
       
  2619 
       
  2620         function getFillStyle(filloptions, seriesColor, bottom, top) {
       
  2621             var fill = filloptions.fill;
       
  2622             if (!fill)
       
  2623                 return null;
       
  2624 
       
  2625             if (filloptions.fillColor)
       
  2626                 return getColorOrGradient(filloptions.fillColor, bottom, top, seriesColor);
       
  2627 
       
  2628             var c = $.color.parse(seriesColor);
       
  2629             c.a = typeof fill == "number" ? fill : 0.4;
       
  2630             c.normalize();
       
  2631             return c.toString();
       
  2632         }
       
  2633 
       
  2634         function insertLegend() {
       
  2635 
       
  2636             placeholder.find(".legend").remove();
       
  2637 
       
  2638             if (!options.legend.show)
       
  2639                 return;
       
  2640 
       
  2641             var fragments = [], entries = [], rowStarted = false,
       
  2642                 lf = options.legend.labelFormatter, s, label;
       
  2643 
       
  2644             // Build a list of legend entries, with each having a label and a color
       
  2645 
       
  2646             for (var i = 0; i < series.length; ++i) {
       
  2647                 s = series[i];
       
  2648                 if (s.label) {
       
  2649                     label = lf ? lf(s.label, s) : s.label;
       
  2650                     if (label) {
       
  2651                         entries.push({
       
  2652                             label: label,
       
  2653                             color: s.color
       
  2654                         });
       
  2655                     }
       
  2656                 }
       
  2657             }
       
  2658 
       
  2659             // Sort the legend using either the default or a custom comparator
       
  2660 
       
  2661             if (options.legend.sorted) {
       
  2662                 if ($.isFunction(options.legend.sorted)) {
       
  2663                     entries.sort(options.legend.sorted);
       
  2664                 } else if (options.legend.sorted == "reverse") {
       
  2665                 	entries.reverse();
       
  2666                 } else {
       
  2667                     var ascending = options.legend.sorted != "descending";
       
  2668                     entries.sort(function(a, b) {
       
  2669                         return a.label == b.label ? 0 : (
       
  2670                             (a.label < b.label) != ascending ? 1 : -1   // Logical XOR
       
  2671                         );
       
  2672                     });
       
  2673                 }
       
  2674             }
       
  2675 
       
  2676             // Generate markup for the list of entries, in their final order
       
  2677 
       
  2678             for (var i = 0; i < entries.length; ++i) {
       
  2679 
       
  2680                 var entry = entries[i];
       
  2681 
       
  2682                 if (i % options.legend.noColumns == 0) {
       
  2683                     if (rowStarted)
       
  2684                         fragments.push('</tr>');
       
  2685                     fragments.push('<tr>');
       
  2686                     rowStarted = true;
       
  2687                 }
       
  2688 
       
  2689                 fragments.push(
       
  2690                     '<td class="legendColorBox"><div style="border:1px solid ' + options.legend.labelBoxBorderColor + ';padding:1px"><div style="width:4px;height:0;border:5px solid ' + entry.color + ';overflow:hidden"></div></div></td>' +
       
  2691                     '<td class="legendLabel">' + entry.label + '</td>'
       
  2692                 );
       
  2693             }
       
  2694 
       
  2695             if (rowStarted)
       
  2696                 fragments.push('</tr>');
       
  2697 
       
  2698             if (fragments.length == 0)
       
  2699                 return;
       
  2700 
       
  2701             var table = '<table style="font-size:smaller;color:' + options.grid.color + '">' + fragments.join("") + '</table>';
       
  2702             if (options.legend.container != null)
       
  2703                 $(options.legend.container).html(table);
       
  2704             else {
       
  2705                 var pos = "",
       
  2706                     p = options.legend.position,
       
  2707                     m = options.legend.margin;
       
  2708                 if (m[0] == null)
       
  2709                     m = [m, m];
       
  2710                 if (p.charAt(0) == "n")
       
  2711                     pos += 'top:' + (m[1] + plotOffset.top) + 'px;';
       
  2712                 else if (p.charAt(0) == "s")
       
  2713                     pos += 'bottom:' + (m[1] + plotOffset.bottom) + 'px;';
       
  2714                 if (p.charAt(1) == "e")
       
  2715                     pos += 'right:' + (m[0] + plotOffset.right) + 'px;';
       
  2716                 else if (p.charAt(1) == "w")
       
  2717                     pos += 'left:' + (m[0] + plotOffset.left) + 'px;';
       
  2718                 var legend = $('<div class="legend">' + table.replace('style="', 'style="position:absolute;' + pos +';') + '</div>').appendTo(placeholder);
       
  2719                 if (options.legend.backgroundOpacity != 0.0) {
       
  2720                     // put in the transparent background
       
  2721                     // separately to avoid blended labels and
       
  2722                     // label boxes
       
  2723                     var c = options.legend.backgroundColor;
       
  2724                     if (c == null) {
       
  2725                         c = options.grid.backgroundColor;
       
  2726                         if (c && typeof c == "string")
       
  2727                             c = $.color.parse(c);
       
  2728                         else
       
  2729                             c = $.color.extract(legend, 'background-color');
       
  2730                         c.a = 1;
       
  2731                         c = c.toString();
       
  2732                     }
       
  2733                     var div = legend.children();
       
  2734                     $('<div style="position:absolute;width:' + div.width() + 'px;height:' + div.height() + 'px;' + pos +'background-color:' + c + ';"> </div>').prependTo(legend).css('opacity', options.legend.backgroundOpacity);
       
  2735                 }
       
  2736             }
       
  2737         }
       
  2738 
       
  2739 
       
  2740         // interactive features
       
  2741 
       
  2742         var highlights = [],
       
  2743             redrawTimeout = null;
       
  2744 
       
  2745         // returns the data item the mouse is over, or null if none is found
       
  2746         function findNearbyItem(mouseX, mouseY, seriesFilter) {
       
  2747             var maxDistance = options.grid.mouseActiveRadius,
       
  2748                 smallestDistance = maxDistance * maxDistance + 1,
       
  2749                 item = null, foundPoint = false, i, j, ps;
       
  2750 
       
  2751             for (i = series.length - 1; i >= 0; --i) {
       
  2752                 if (!seriesFilter(series[i]))
       
  2753                     continue;
       
  2754 
       
  2755                 var s = series[i],
       
  2756                     axisx = s.xaxis,
       
  2757                     axisy = s.yaxis,
       
  2758                     points = s.datapoints.points,
       
  2759                     mx = axisx.c2p(mouseX), // precompute some stuff to make the loop faster
       
  2760                     my = axisy.c2p(mouseY),
       
  2761                     maxx = maxDistance / axisx.scale,
       
  2762                     maxy = maxDistance / axisy.scale;
       
  2763 
       
  2764                 ps = s.datapoints.pointsize;
       
  2765                 // with inverse transforms, we can't use the maxx/maxy
       
  2766                 // optimization, sadly
       
  2767                 if (axisx.options.inverseTransform)
       
  2768                     maxx = Number.MAX_VALUE;
       
  2769                 if (axisy.options.inverseTransform)
       
  2770                     maxy = Number.MAX_VALUE;
       
  2771 
       
  2772                 if (s.lines.show || s.points.show) {
       
  2773                     for (j = 0; j < points.length; j += ps) {
       
  2774                         var x = points[j], y = points[j + 1];
       
  2775                         if (x == null)
       
  2776                             continue;
       
  2777 
       
  2778                         // For points and lines, the cursor must be within a
       
  2779                         // certain distance to the data point
       
  2780                         if (x - mx > maxx || x - mx < -maxx ||
       
  2781                             y - my > maxy || y - my < -maxy)
       
  2782                             continue;
       
  2783 
       
  2784                         // We have to calculate distances in pixels, not in
       
  2785                         // data units, because the scales of the axes may be different
       
  2786                         var dx = Math.abs(axisx.p2c(x) - mouseX),
       
  2787                             dy = Math.abs(axisy.p2c(y) - mouseY),
       
  2788                             dist = dx * dx + dy * dy; // we save the sqrt
       
  2789 
       
  2790                         // use <= to ensure last point takes precedence
       
  2791                         // (last generally means on top of)
       
  2792                         if (dist < smallestDistance) {
       
  2793                             smallestDistance = dist;
       
  2794                             item = [i, j / ps];
       
  2795                         }
       
  2796                     }
       
  2797                 }
       
  2798 
       
  2799                 if (s.bars.show && !item) { // no other point can be nearby
       
  2800                     var barLeft = s.bars.align == "left" ? 0 : -s.bars.barWidth/2,
       
  2801                         barRight = barLeft + s.bars.barWidth;
       
  2802 
       
  2803                     for (j = 0; j < points.length; j += ps) {
       
  2804                         var x = points[j], y = points[j + 1], b = points[j + 2];
       
  2805                         if (x == null)
       
  2806                             continue;
       
  2807 
       
  2808                         // for a bar graph, the cursor must be inside the bar
       
  2809                         if (series[i].bars.horizontal ?
       
  2810                             (mx <= Math.max(b, x) && mx >= Math.min(b, x) &&
       
  2811                              my >= y + barLeft && my <= y + barRight) :
       
  2812                             (mx >= x + barLeft && mx <= x + barRight &&
       
  2813                              my >= Math.min(b, y) && my <= Math.max(b, y)))
       
  2814                                 item = [i, j / ps];
       
  2815                     }
       
  2816                 }
       
  2817             }
       
  2818 
       
  2819             if (item) {
       
  2820                 i = item[0];
       
  2821                 j = item[1];
       
  2822                 ps = series[i].datapoints.pointsize;
       
  2823 
       
  2824                 return { datapoint: series[i].datapoints.points.slice(j * ps, (j + 1) * ps),
       
  2825                          dataIndex: j,
       
  2826                          series: series[i],
       
  2827                          seriesIndex: i };
       
  2828             }
       
  2829 
       
  2830             return null;
       
  2831         }
       
  2832 
       
  2833         function onMouseMove(e) {
       
  2834             if (options.grid.hoverable)
       
  2835                 triggerClickHoverEvent("plothover", e,
       
  2836                                        function (s) { return s["hoverable"] != false; });
       
  2837         }
       
  2838 
       
  2839         function onMouseLeave(e) {
       
  2840             if (options.grid.hoverable)
       
  2841                 triggerClickHoverEvent("plothover", e,
       
  2842                                        function (s) { return false; });
       
  2843         }
       
  2844 
       
  2845         function onClick(e) {
       
  2846             triggerClickHoverEvent("plotclick", e,
       
  2847                                    function (s) { return s["clickable"] != false; });
       
  2848         }
       
  2849 
       
  2850         // trigger click or hover event (they send the same parameters
       
  2851         // so we share their code)
       
  2852         function triggerClickHoverEvent(eventname, event, seriesFilter) {
       
  2853             var offset = eventHolder.offset(),
       
  2854                 canvasX = event.pageX - offset.left - plotOffset.left,
       
  2855                 canvasY = event.pageY - offset.top - plotOffset.top,
       
  2856             pos = canvasToAxisCoords({ left: canvasX, top: canvasY });
       
  2857 
       
  2858             pos.pageX = event.pageX;
       
  2859             pos.pageY = event.pageY;
       
  2860 
       
  2861             var item = findNearbyItem(canvasX, canvasY, seriesFilter);
       
  2862 
       
  2863             if (item) {
       
  2864                 // fill in mouse pos for any listeners out there
       
  2865                 item.pageX = parseInt(item.series.xaxis.p2c(item.datapoint[0]) + offset.left + plotOffset.left, 10);
       
  2866                 item.pageY = parseInt(item.series.yaxis.p2c(item.datapoint[1]) + offset.top + plotOffset.top, 10);
       
  2867             }
       
  2868 
       
  2869             if (options.grid.autoHighlight) {
       
  2870                 // clear auto-highlights
       
  2871                 for (var i = 0; i < highlights.length; ++i) {
       
  2872                     var h = highlights[i];
       
  2873                     if (h.auto == eventname &&
       
  2874                         !(item && h.series == item.series &&
       
  2875                           h.point[0] == item.datapoint[0] &&
       
  2876                           h.point[1] == item.datapoint[1]))
       
  2877                         unhighlight(h.series, h.point);
       
  2878                 }
       
  2879 
       
  2880                 if (item)
       
  2881                     highlight(item.series, item.datapoint, eventname);
       
  2882             }
       
  2883 
       
  2884             placeholder.trigger(eventname, [ pos, item ]);
       
  2885         }
       
  2886 
       
  2887         function triggerRedrawOverlay() {
       
  2888             var t = options.interaction.redrawOverlayInterval;
       
  2889             if (t == -1) {      // skip event queue
       
  2890                 drawOverlay();
       
  2891                 return;
       
  2892             }
       
  2893 
       
  2894             if (!redrawTimeout)
       
  2895                 redrawTimeout = setTimeout(drawOverlay, t);
       
  2896         }
       
  2897 
       
  2898         function drawOverlay() {
       
  2899             redrawTimeout = null;
       
  2900 
       
  2901             // draw highlights
       
  2902             octx.save();
       
  2903             overlay.clear();
       
  2904             octx.translate(plotOffset.left, plotOffset.top);
       
  2905 
       
  2906             var i, hi;
       
  2907             for (i = 0; i < highlights.length; ++i) {
       
  2908                 hi = highlights[i];
       
  2909 
       
  2910                 if (hi.series.bars.show)
       
  2911                     drawBarHighlight(hi.series, hi.point);
       
  2912                 else
       
  2913                     drawPointHighlight(hi.series, hi.point);
       
  2914             }
       
  2915             octx.restore();
       
  2916 
       
  2917             executeHooks(hooks.drawOverlay, [octx]);
       
  2918         }
       
  2919 
       
  2920         function highlight(s, point, auto) {
       
  2921             if (typeof s == "number")
       
  2922                 s = series[s];
       
  2923 
       
  2924             if (typeof point == "number") {
       
  2925                 var ps = s.datapoints.pointsize;
       
  2926                 point = s.datapoints.points.slice(ps * point, ps * (point + 1));
       
  2927             }
       
  2928 
       
  2929             var i = indexOfHighlight(s, point);
       
  2930             if (i == -1) {
       
  2931                 highlights.push({ series: s, point: point, auto: auto });
       
  2932 
       
  2933                 triggerRedrawOverlay();
       
  2934             }
       
  2935             else if (!auto)
       
  2936                 highlights[i].auto = false;
       
  2937         }
       
  2938 
       
  2939         function unhighlight(s, point) {
       
  2940             if (s == null && point == null) {
       
  2941                 highlights = [];
       
  2942                 triggerRedrawOverlay();
       
  2943                 return;
       
  2944             }
       
  2945 
       
  2946             if (typeof s == "number")
       
  2947                 s = series[s];
       
  2948 
       
  2949             if (typeof point == "number") {
       
  2950                 var ps = s.datapoints.pointsize;
       
  2951                 point = s.datapoints.points.slice(ps * point, ps * (point + 1));
       
  2952             }
       
  2953 
       
  2954             var i = indexOfHighlight(s, point);
       
  2955             if (i != -1) {
       
  2956                 highlights.splice(i, 1);
       
  2957 
       
  2958                 triggerRedrawOverlay();
       
  2959             }
       
  2960         }
       
  2961 
       
  2962         function indexOfHighlight(s, p) {
       
  2963             for (var i = 0; i < highlights.length; ++i) {
       
  2964                 var h = highlights[i];
       
  2965                 if (h.series == s && h.point[0] == p[0]
       
  2966                     && h.point[1] == p[1])
       
  2967                     return i;
       
  2968             }
       
  2969             return -1;
       
  2970         }
       
  2971 
       
  2972         function drawPointHighlight(series, point) {
       
  2973             var x = point[0], y = point[1],
       
  2974                 axisx = series.xaxis, axisy = series.yaxis,
       
  2975                 highlightColor = (typeof series.highlightColor === "string") ? series.highlightColor : $.color.parse(series.color).scale('a', 0.5).toString();
       
  2976 
       
  2977             if (x < axisx.min || x > axisx.max || y < axisy.min || y > axisy.max)
       
  2978                 return;
       
  2979 
       
  2980             var pointRadius = series.points.radius + series.points.lineWidth / 2;
       
  2981             octx.lineWidth = pointRadius;
       
  2982             octx.strokeStyle = highlightColor;
       
  2983             var radius = 1.5 * pointRadius;
       
  2984             x = axisx.p2c(x);
       
  2985             y = axisy.p2c(y);
       
  2986 
       
  2987             octx.beginPath();
       
  2988             if (series.points.symbol == "circle")
       
  2989                 octx.arc(x, y, radius, 0, 2 * Math.PI, false);
       
  2990             else
       
  2991                 series.points.symbol(octx, x, y, radius, false);
       
  2992             octx.closePath();
       
  2993             octx.stroke();
       
  2994         }
       
  2995 
       
  2996         function drawBarHighlight(series, point) {
       
  2997             var highlightColor = (typeof series.highlightColor === "string") ? series.highlightColor : $.color.parse(series.color).scale('a', 0.5).toString(),
       
  2998                 fillStyle = highlightColor,
       
  2999                 barLeft = series.bars.align == "left" ? 0 : -series.bars.barWidth/2;
       
  3000 
       
  3001             octx.lineWidth = series.bars.lineWidth;
       
  3002             octx.strokeStyle = highlightColor;
       
  3003 
       
  3004             drawBar(point[0], point[1], point[2] || 0, barLeft, barLeft + series.bars.barWidth,
       
  3005                     0, function () { return fillStyle; }, series.xaxis, series.yaxis, octx, series.bars.horizontal, series.bars.lineWidth);
       
  3006         }
       
  3007 
       
  3008         function getColorOrGradient(spec, bottom, top, defaultColor) {
       
  3009             if (typeof spec == "string")
       
  3010                 return spec;
       
  3011             else {
       
  3012                 // assume this is a gradient spec; IE currently only
       
  3013                 // supports a simple vertical gradient properly, so that's
       
  3014                 // what we support too
       
  3015                 var gradient = ctx.createLinearGradient(0, top, 0, bottom);
       
  3016 
       
  3017                 for (var i = 0, l = spec.colors.length; i < l; ++i) {
       
  3018                     var c = spec.colors[i];
       
  3019                     if (typeof c != "string") {
       
  3020                         var co = $.color.parse(defaultColor);
       
  3021                         if (c.brightness != null)
       
  3022                             co = co.scale('rgb', c.brightness);
       
  3023                         if (c.opacity != null)
       
  3024                             co.a *= c.opacity;
       
  3025                         c = co.toString();
       
  3026                     }
       
  3027                     gradient.addColorStop(i / (l - 1), c);
       
  3028                 }
       
  3029 
       
  3030                 return gradient;
       
  3031             }
       
  3032         }
       
  3033     }
       
  3034 
       
  3035     // Add the plot function to the top level of the jQuery object
       
  3036 
       
  3037     $.plot = function(placeholder, data, options) {
       
  3038         //var t0 = new Date();
       
  3039         var plot = new Plot($(placeholder), data, options, $.plot.plugins);
       
  3040         //(window.console ? console.log : alert)("time used (msecs): " + ((new Date()).getTime() - t0.getTime()));
       
  3041         return plot;
       
  3042     };
       
  3043 
       
  3044     $.plot.version = "0.8.1";
       
  3045 
       
  3046     $.plot.plugins = [];
       
  3047 
       
  3048     // Also add the plot function as a chainable property
       
  3049 
       
  3050     $.fn.plot = function(data, options) {
       
  3051         return this.each(function() {
       
  3052             $.plot(this, data, options);
       
  3053         });
       
  3054     };
       
  3055 
       
  3056     // round to nearby lower multiple of base
       
  3057     function floorInBase(n, base) {
       
  3058         return base * Math.floor(n / base);
       
  3059     }
       
  3060 
       
  3061 })(jQuery);